Since im now capped at how many explorers i can have, i have an abundance of stims and rads all the time. So all my hospital workers are basically union employees. With more explorers they were the largest actual need, just keeping the explorers supplied. Now they produce stims, place the stims in boxes, and boxes in the incinerator.
Im not a union guy, so many will soon be joining the ranks of the unemployed explorers. Likewise as i have reached my 25 limit of fully maxed explorers, and have single stats maxed there is no need to continue training. So all those in school, off to the unemployment line.
After that i can demolish the clinics and training rooms. Once theyre gone my electricity need is gone, so there goes the electrician union. Now im at about 70^% unemployment. Removing all the unemployed will drop my food and water needs, so i can get rid of most the people in the food court, most of the food court itself, and a couple more electricians.
im guessing i can keep everything maxed with 25 explorers and 25 support staff. That means i need to get rid of 150 people who are now in permanent wellfare.
But heres the kicker. I now cant send them off to die in the wastelands because 1. Their stats are too high to die Quickly and 2. i can only send 25 at a time. The only viable solution is the ability to instantly kill and remove the corpse. I think mr. Handy needs the ability to assassinate on command. I will not live in a wellfare society, its time to thin the herd.