Explorer parties

Post » Mon Feb 15, 2016 8:24 am

So, I often think while sending out explorers that a neat feature would be if you could send out several at a time, who would share stimpaks, radaways and an inventory. That way, you wouldn't have to send them out one by one, hoping no Deathclaws are going to be attracted and getting bored of giving them all 25 stimpaks and some radaways. Plus, maybe now they could get even further, find better items, as well as take on groups of enemies.

Oh, and they'd collect more caps I guess. Or maybe not, since we are many to have attained the maximum number of them.
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saxon
 
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Post » Mon Feb 15, 2016 8:30 am

Bethesda does not want us to collect more gear or find better items, at least until FO4 is out and we buy it. Fallout Shelter is not really a game, it is a shiny attractant, serving to lure in those of us who is not yet obsessed with Fallout Universe.

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Markie Mark
 
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Post » Mon Feb 15, 2016 3:56 am

From these forums I've learned that Legendary items no longer are obtainable by sending vault dwellers to explore the wasteland. Personally, I can attest that nothing above a Hardened Flamer has been brought back since the v1.2 update, and that the National Guard Depot event occurring at 60 hrs. of exploration no longer drops any Legendary items.


It would appear that, for the time being, the 25-explorer limit is only part of the issue. Without the ability to obtain any Legendary items from exploration, there's little reason right now to even send any explorers out except to collect the new holiday-themed costumes.


Let's hope we both hear from Bethesda soon and, even more importantly, get some good news on this whole sordid situation.
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TIhIsmc L Griot
 
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Post » Mon Feb 15, 2016 8:56 am



Before the August update, legendary items can be obtained at the National Depot.

After the August update, it can be obtained by a chance. I have sent 27 explorers to fulfil an objective and 23 of them got a legendary right the way. With a negative time stamp (-00:04). Also got some legendary the same way at the time just after the explorers are sent.

After the last update, I do not see any legendary from the wasteland. May be I am playing less or may be it is simply not there.
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Marta Wolko
 
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Post » Mon Feb 15, 2016 4:39 am

Yep, they fixed (or at least patched somehow) the negative time legendaries. On my last attempt to send out people "on timer", all explorers displayed a time gap in their travel logs for about 10 minutes - exactly covering the time range for a timed "get item" event. So, looks like thy do not even process those now, and there is no more chance for a negative-timed legendaries or even plain old items of poor quality.

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Marcus Jordan
 
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Post » Mon Feb 15, 2016 1:38 am



It's now, as of v1.21, not possible to get Legendary items from exploring the wasteland.
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Karen anwyn Green
 
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Post » Sun Feb 14, 2016 11:02 pm

I look at this Wasteland-mess as only temporary. At some point, Bethesda will have to revert the changes, surely? Maybe I'm being too positive.
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Inol Wakhid
 
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Post » Mon Feb 15, 2016 2:57 am

I wouldn't say that thought is too positive. Part of my disappointment with this turn of circumstances is that it's rather out of character for Bethesda, who generally has not removed content where it was not game-breaking or didn't work to the advantage of the player. Then again, this is their first venture into mobile gaming, and the team placed in charge of developing and maintaining Fallout Shelter may not be working under the same parameters as the major release teams. In fact, while Bethesda (under it's parent company, Zenimax) is under the direct supervision of Todd Howard, this title may not be because it may be in a separate mobile-dedicated division (e.g. Id Software is also owned by Zenimax, but operates separately from Bethesda). Still, it's not normal for them to make unannounced, unexplained changes that remove gameplay rather than expand or enhance it.


Or maybe I'm being too positive in my own way. Nevertheless, I would like at the very least an explanation.

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Philip Lyon
 
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Post » Mon Feb 15, 2016 12:03 pm



I haven't got any experience myself of Bethesda. Suffice to say is that I am not enticed to try any of their other games when I see what they have achieved with this one. I understand this may be their first mobile game, but it's a storefront and they should show that they listen to players.
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Chloe Yarnall
 
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