SPECIAL boost beyond 10?

Post » Mon Feb 15, 2016 12:37 pm

Is it possible. I had a dweller with 10 strength and went to assign him to a power room while wearing military fatigues (+3 strength) and it only said 10 when I hovered him above the room. Is it the same in the wasteland? Would a dweller with 10 Endurance and wasteland gear (รท3 endurance) be credited for 13 endurance or only 10? Is there a bonus to any special stat raised above 10?
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Dan Stevens
 
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Post » Mon Feb 15, 2016 10:43 am

The game outcomes all account for raw + outfit SPECIAL.



When you look at a dweller's SPECIAL stats, you'll see it listed as the raw SPECIAL [green] + outfit SPECIAL [blue]. Dragging a dweller only shows the raw special. I assume only the raw SPECIAL is used in the swap-dweller-from-full-room calculation.

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Carlos Rojas
 
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Post » Mon Feb 15, 2016 9:46 am

Ok, so I the dweller does get credit if the boosted SPECIAL skill takes him above 10?
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Daniel Brown
 
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Post » Mon Feb 15, 2016 2:03 am

Yes.

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Dalley hussain
 
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Post » Mon Feb 15, 2016 11:40 am

This info is invisible. When I drag the guy to the room, the green number only shows 10, and not 13. It would be better if the actual number is shown.

Same as the actual HP, we all know it will be different but no where we can see that.

Developer should somewhere show this info, as it is important to know who got the higher HP when getting rid of them.
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Mr. Allen
 
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Post » Mon Feb 15, 2016 1:57 am

Agreed. I'm trying to raise lvl 1's to 10E+10L+10S (I'm only planning on have nuka cola factories and nuclear energy generators and it can be tricky to know wihich dweller is next to be sacrified (say any 1-9 E and equal or over lvl 2) when you can't se the difference in HP when accidentaly some of the original batch reaches lvl 50 and some time in his life was trained on Endurance to lvl 10...


Yeah I'm trying to create the perfect superHPdweller army in my vault :D
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Sharra Llenos
 
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Post » Mon Feb 15, 2016 3:00 am

read my thread : http://www.gamesas.com/topic/1536436-endurance-the-real-deal/

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Grace Francis
 
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Post » Sun Feb 14, 2016 11:47 pm

It gets added. One wat to check is to fill a room with 10 special stat dwellers for that room and drag another 10 stat special dweller+gear in there. It'll say +3 or whatever gear they have.
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cutiecute
 
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