Outfit Questions

Post » Mon Feb 15, 2016 5:53 am

1) Do outfits have hidden defensive boosts?


Scenario: If dweller A has legendary Power Armor on and dweller B has a common Lab Coat on (but they have identical SPECIAL stats when factoring in their outfit boosts), does dweller A have a better chance to survive a deathclaw attack?




2) Do outfits boost SPECIAL stats above the cap of 10?


Scenario: If a dweller has maxed out SPECIAL stats, does wearing Combat Armor boost strength to 12 and agility to 11?

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Annick Charron
 
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Post » Mon Feb 15, 2016 5:55 am

I know that outfits have some effect over the cap, the rush success chance for one is affected, as well as radiation damage ( an explorer won't take any radiation damage at all if you can get their endurance up to... 11 or 12 I think, but I know that it's possible and 10 isn't enough)


As for if things like power armor have a hidden "defense" stat, I don't know, I assumed it was all from the listed stats and that was it, but don't really know/haven't tested it.

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Juan Cerda
 
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