[Creation kit] Quest suddenly stopped working, help needed.

Post » Fri Feb 19, 2016 7:10 am

Hi, a week ago, the mod that I am working on was working just fine, but suddenly last friday, a bunch of stuff started going wrong.



Stuff that isn't working includes:


- quest objective markers (marker arrow does not show)


- various scripts, especialy the ones bound to aliases


- quest log not showing


- unable to initiate dialogue that was created within the quest


- I'm pretty sure there was more stuff that didn't work.



I have tried batteling the issue. The first thing that worked was deleting and recreating every quest stage. I worked for about a day, then stopped again. When I tried recreating the stages again, it did not work. After that, I got a tip that it might be an alias filling issue. I set all my aliases to optional, and the quest logs and objective markers reappeared, and some of the dialogue would initiate, but scripts bound to aliases still did not work. All the objective markers did not reappear however, just some. I also tried recreating some of my aliases, it did not have an effect.



I would really appreciate any help I could get. It svcks if I would have to recreate the entire quest... :brokencomputer:



EDIT: I tried generating a SEQ, but it did not work.



EDIT2: I'm pretty positive that this is an alias filling issue. I did an SQV, and it said that 3 of my aliases were not filled, the exact 3 aliases that I was having trouble with. I still do not know how to fix it though.



FINAL EDIT: After hours of troubleshooting, I found the problem. The alias was unable to fill because I had actors that were marked as initially disabled. I also had a count of 2 on two of my actors, which also caused issues.

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vicki kitterman
 
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