Companions more annoying now...

Post » Tue Feb 23, 2016 1:31 am

So I'm having an issue since the patch (not sure if it's directly patch related) where my companions are sticking closer to me than they ever were before which is causing 3 things on a regular basis:


Friendly fire incidents (walking in front of my scope while trying to snipe somone/something also walking right in front of me during close quarters combat);


Command mishaps (getting in the way of doors etc. right while I'm about to click on them);


Looting annoyance (sometimes if I want to loot things from a body quickly I'll just tap x a few times, but they will get in the way of the crosshairs and it will end up making them loot EVERYTHING from the corpse).


There REALLY needs to be a distance command integrated.
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Jason Rice
 
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Post » Tue Feb 23, 2016 2:23 am

I'm not sure if it's related to the patch or if it's specific companions. Nick Valentine was absolutely terrible to work with, he was forever walking into me and even pushing me aside. Sometimes he even shoved me out into the line of fire during a gunfight. You had better believe I dismissed him and went back to my girls Piper and Cait once his quest was over and I'd acquired the perk.

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Ashley Campos
 
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Post » Tue Feb 23, 2016 11:49 am

For me it's happening with Piper and Nick, haven't adventured much with Cait or Strong yet. They do just like you say if I come to a stop they will run up to me and sort of push into me then back away...
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Floor Punch
 
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Post » Mon Feb 22, 2016 11:20 pm

That happened to me frequently way before the latest patch , this is the reason I ALWAYS travel alone , point your gun to a dead body and they will walk in front of you.


And happens so frequently that seems that was done on purpose , totally agree that they are annoying , sadly , EXTREMELY annoying.

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Alba Casas
 
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