Story Discrepancy ? Kellogg's age. Spoiler

Post » Fri Feb 26, 2016 8:34 am

If Kellog killed Sean's mother and stole him and Sean is 60 yrs old shouldn't Kellog be like 80yrars old or dead ?
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Sammygirl500
 
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Post » Thu Feb 25, 2016 5:58 pm

Well, he was enhanced with various cybernetic parts/implants, which extended his life pretty much.

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Dark Mogul
 
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Post » Fri Feb 26, 2016 1:38 am

Sorry I found the answer doh!
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Tasha Clifford
 
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Post » Fri Feb 26, 2016 12:48 am

If I not mistake, he′s 150 years old.



Implants, baby.

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April D. F
 
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Post » Thu Feb 25, 2016 6:54 pm

Thus the mistake the Institute made. They dropped the implant research to go full out with Synths. They should have done both or pushed the implants instead of the Synths.

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ShOrty
 
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Post » Thu Feb 25, 2016 9:59 pm


The Director hates the idea of humans augmenting themselves with cybernetics, hence why he canned that project when he became the new Director.

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Brooks Hardison
 
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Post » Fri Feb 26, 2016 6:35 am



And why I discontinued Gen 3 production and reopened the human augmentation program.
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Monika
 
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Post » Fri Feb 26, 2016 2:32 am


Illuminati?



http://vignette3.wikia.nocookie.net/deusix/images/9/9b/BobPage2027.png/revision/latest?cb=20110828014842&path-prefix=en

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Bek Rideout
 
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Post » Thu Feb 25, 2016 10:31 pm

I find the Institute to be the dumbest group of smart people ever.


Turn humans into super mutants? Awesome!


Kill humans and replace them with synths? Sure!


Create biological robots that blur the line between human and machine? You bet!



Implants that can double your lifespan? Nah, that's stupid and degrades humanity.


And this is coming from somebody that sided with them.
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Life long Observer
 
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Post » Thu Feb 25, 2016 9:20 pm

yes, they sux and their plans do not make sense. But I also like to align myself to them, the possibility of being the director is a temptation too big for me to resist.



In fact, this is the end that I consider ideal. Command the Minutemen in the day and direct the Institute in the night.

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Nadia Nad
 
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Post » Thu Feb 25, 2016 8:31 pm


They weren't Supermutants though: the FEV Experiments were primarily started to create Gen3 Synths. After decades of failures, they decided that they had no choice but to find prewar DNA (if you played early Fallouts, you know that FEV reacts differently to non-mutated humans and in FEV labs you ind the holotape in which they discuss getting the pre-war DNA which confirms that it's about Gen3 Synths). Seemingly they succeeded because original FEV experiments stopped and the Gen3 Synths are created by putting robot into a red liquid (most definitely a variant of FEV) which causes an instant mutations that creates a human body.



What Shaun's experiments were about (which were started later) is unknown, but looking at his obsession with Synth Shaun, I am pretty sure that he wanted to make an aging Synth. In either case, in restarted FEV Experiments Supermutants are still viewed as failed products, not the point.





The Institute liked the Cynbernetics Project and seeing as everyone envies Kellogg, they would likely want to restart it.


Shaun was the one who hated it, but alongside the said reason he had few more: he hated Kellogg with a burning passion, Walker seems to never have viewed Shaun as a human being and Walker seemed to have been seeking something more than just simple implants... in other words, mostly personal stuff.

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Mark Hepworth
 
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Post » Thu Feb 25, 2016 10:47 pm



Specifically, it could give the Commonwealth the structure it needs. The Minutemen can act as enforcers and protectors, while the Institute can produce new tech for use in the Commonwealth. Furthermore, the Minutemen can act to ensure that the Institute doesn't repeat some of their past behaviors.


The combination could make the Minutemen a force stronger than the NCR.
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Christina Trayler
 
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Post » Thu Feb 25, 2016 10:33 pm

exactly. Obviously I'm assuming these ungrateful morons who call themselves protectors of the people, accept without question an order from their [censored] general.

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Trevor Bostwick
 
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