Meh. I've done the same thing in the past.
Sticking by an argument is laudable. It's just that this is almost guaranteed not to happen. I do think there might be a chance of an overhaul to include the actual text and get rid of the wheel. Perhaps as an option. (Although, I wouldn't be surprised if that doesn't happen either.)
I would normally admit that if I just "missed the old way". In this instance, it's just sort of a clunky system. I'm fine with the wheel, actually. Doesn't bug me. I'm fine with the abbreviated text. Loved that in Bioware games.
The problem is that Bethesda's writers were not always that adept at accurately capturing the actual "lines" in a few words. It could be misleading, resulting in a bit of a shock when your character responded completely NOT the way the text indicated. Poor wording.
Another issue, is that the text can be sort of "canned", and it can be quite linear, regardless of the option you choose. If the game is going to give choices -- change the outcome! Otherwise, just skip the dang choice and have the NPC conclude.