If they are gonna increase ammo weight they should start thinking about being able to "lock / mark" your house or containers.. or both.. Else your settlers going to be stealing all your Fusion Cores and hopping in your PA every single time a bloatfly flies by. And they be tossin all your grenads, missiles & mini nukes at that aswell.
Infact it already started to piss me off greatly that I've been building a freaking luxurious-fortified-settlement for all these settlers I got and they still decide to wander into my villa randomly during dawn..
Anyway to answer you OP;
- the diseases look interesting, what is funny is that they already had "mild" diseases as debuffing status effects on older Bethesda games but they somehow managed to forget about how awesome that was.
- also looking forward to possible changes in food buffs, there is a lot of "base" food in the game but I think there should be made use of it by adding more food recipes. In general food needs to be super important in buffing you up, just like in real life. And the lenghts should be buffed aswell also they need to remove the purging from effects after you sleep. Food is still gonna in your stomach if you powernap 1 hour bro..
Also fresh food might expire in your inventory, that would be next level tho
If they introduce refrigeration and salt /kreygasm
- possibly: fast travel ability removed from most places in the commonwealth except for keyplaces OR just removed entirely aaah yea ;D
- do something about that radiance storm when in settlements.. it is glitchy as hell atm
1,2,3?? Is F4 your first Bethesda game or what?
4? What? Like I legit don't even get what you mean.
5? Yeah you def not played any Bethesda games before in your life lmfao.
6 No idea what you are talking about.
7 LOL the nights are actually pretty well-done/dark. Check your monitor/tv settings. Have you walked outside under a starry sky before IRL? It is not that dark.. What is super dark.. even "pitch black" is when you have good sunblinds at night. That is a difference.
8 Types of PA or the Mk's of said types? Explain more.
9 Huh? You can do that already.. Only thing that is possible is that a settler randomly exits their PA booting the game again & fast traveling to set settler or something.
10 the point is that you are the leader, resources already gather automatically but the way it works is sometimes buggy
11 then it's not really a mode anymore is it? it is just an "option" then
+1
In Skyrim you could just say F it I'm making my own limitations. Like at the start not fast-traveling at all but hire the carriage. Later on when you buy a horse you can open up doing that when on horse and only traveling to visited cities/inns/your estate.
Food + Drinking + Sleep is the same.
However it is really nice if they would limit everything within certain "realistic rp boundaries" through a surival mode. This way noobs can still play Fallout Duty & nerds can RP to their hearts contend in F4 Survival Modus. 2 player bases happy. Everybody happy. Less old school gamers complaining about Bethesda being to mainstream.