New Survival Mode - Feedback and Discussion - Thread #2

Post » Sat Feb 27, 2016 2:46 am


I'm hoping a mod does the same to Settlers. Though, there is a mod to make them mortal, Almost as good.

User avatar
Trish
 
Posts: 3332
Joined: Fri Feb 23, 2007 9:00 am

Post » Sat Feb 27, 2016 2:54 am


Do you realize how much ammo you'd need to keep your settlers supplied?... and then multiply that by up to 30 different settlements. It would be a nightmare.

User avatar
suniti
 
Posts: 3176
Joined: Mon Sep 25, 2006 4:22 pm

Post » Sat Feb 27, 2016 2:47 am

I'm hoping the extra damage is EXTREME. Extreme as in a few hits and you're dead, headshots are instant deaths if not adequately covered up, and ample use of cover and and cover shooting mechanic is required. Deathclaws one hit kill moves proc no matter your health if you let them get close to you and the same goes for assaultrons, close proximity mini nukes = instant death aswell as mines et etc.



The high chance of death coupled with enemies not showing on the compass will make things so much more tense, adding to the atmosphere.

User avatar
Joe Alvarado
 
Posts: 3467
Joined: Sat Nov 24, 2007 11:13 pm

Post » Fri Feb 26, 2016 10:17 pm


Perhaps. But I like it better than Only Save On Sleep. :chaos:

User avatar
Anthony Rand
 
Posts: 3439
Joined: Wed May 09, 2007 5:02 am

Previous

Return to Fallout 4