So I have used deadly Dragons in a lot of my games and I never had that bug before:
When I fight Dragons from Worldwall that have respawned they seem to get twice the bonus they should have.Instead of 50% Magic resistance they get 100%,also more health and damage,etc. other Dragons from new Dragon lairs or encounters are fine.Does anyone know how to fix that (apart from uninstalling)or had that happen?
Ps:I don't use any other mod that modifies dragons.