Alright, I think I may understand it now. Just one last question! I'm sorry! I svck lol. Just explain these in a bit more detail from your previous post:
"Wear heavy armor (except for boots, go barefoot until Sneak hits 50 or wear enchanted shoes). Train Armorer at the end of each level until it reaches 50, then put training points into heavy armor until End reaches 100."
Does this mean I should level sneak fast? Or won't that mess up the 5/5/5 build? As for armorer do you mean train it five times to get the last skill up?
"Don't use any of your major skills except marksman and mercantile."
This is what I don't understand. lol Why just marksman and mercantile? Won't that be hard considering if I only use the bow, if I get hit it will level up my heavy armor?
"Most of your attribute bonuses MUST come from raising minor skills so make sure you don't raise them so quickly you run out of skillups before your attributes are maxxed. This leaves you a lot of room to play with conjuration, alchemy, illusion, alteration and destruction."
This one I just can't quite grasp. lol
Sorry again, I'm terrible at understanding things over the internet. -.-
I think you don't quite understand how efficient levelling works. Let's go for a concrete example:
Major Skills: Acrobatics (spd), Blunt (str), Block (end), Restoration (Will), Marksman (Agi), Mysticism (int), Mercantile (per)
Let's assume you want to raise END, AGI and INT at the first level up:
You don your heavy armor, do the recommendaton quests, shooting stuff with your bow and selling off loot. You collect some ingredients and make some potions, raising your minor skill Alchemy by exactly 10 points. Let's say you've gotten 6 points of Markman and 2 points of Mercantile skill ups, so you'll level with 2 more major skill ups. Now check out your heave armor and armorer skill up. Do they add up to 10? If so you're fine and can level up as soon as you get 2 more major skilll ups. If they don't add up to 10, get hit enough that they do before you level. Mud crabs will be happy to help if need be. Now check your Agility bonus. You should have 8 points from Marksman raises and probably some from Security and maybe Sneak - just make sure they add up to 10 or more. Once you see the level up indicator go train Armorer 5 points (these points will apply to the following level's END bonus). Then sleep. You'll get +5's to AGI, END and INT.
You don't need to level Sneak fast - you don't want to - you'll need some Sneak skill ups to flesh out Agi raises. You can raise Sneak to 25 or so if you want the sneak attack bonus.
When I said to raise just Marksman and Mercantile I was referring to your major skills. If you want to use Restoration enough to get a point or two raise per level that'll work out ok. Just be sure you raise your AGI governed minor skils enough so you get your +5 to Agility.
Mara