DLC levels?

Post » Thu Mar 03, 2016 6:28 am

So what level bump do you expect will be needed to do the DLC's coming up?



I generally finish the MQ somewhere around level 30-40 unless I just intentionally drag my feet about it. Do you think the first DLC will need characters about level 30+ to make it? Even higher levels for the other DLC?



How do you suppose the first DLC will stay 'off' until you're ready? Will you be able to start it immediately or will some random encounter start it that you won't received until you're level 35+ or something?



Personally I'm hoping the levels are high. I find that the character I'm designing, the one I'm imagining in my head from the very beginning doesn't really appear in game until I'm around 30th level, and generally by then I'm about to wrap up the MQ anyway. That's about when they have the Perks and build I was looking for from the start. I'd love to be given good reason to keep playing into much higher levels to met the challenge of the DLC's.

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Darren
 
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Post » Thu Mar 03, 2016 7:16 pm

I'm hoping it'll be more like Skyrim, where things are scaled and they add more challenges at the upper tiers of leveling. That way you can still get into it at a low-ish level, but it's not useless if you're already past level 50.

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Stefanny Cardona
 
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Post » Thu Mar 03, 2016 7:26 pm

I imagen the DLC will intentionally have a large scalling gap between mobs minimum and maximum level, tho I doubt you can jump into Automatron and far harbour as a lvl 1, I don't think in the other end the content will exclusively focus on players with high level end game characters.
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Cat Haines
 
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Post » Thu Mar 03, 2016 2:43 pm

I'm excepting at least level 30 for Far Harbor.

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sally R
 
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Post » Thu Mar 03, 2016 3:03 pm

Yeah, I'm hoping Far Harbor is a thing where we can still go straight there after leaving the vault, but it'll be a nightmare for low-level characters and most of the enemies are set to a minimum level like 20 or 30.

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Lily
 
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Post » Thu Mar 03, 2016 4:08 pm

I'm thinking it would be better to go " visit " Far Harbor while around level 20-30 for greater challenge compared to like 50-60. Unless they make it so that there's a challenge even when you're 50 +.



That would be neat. I want an enemy type that can screw you up no matter what level you are.

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Dominic Vaughan
 
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Post » Thu Mar 03, 2016 6:35 pm

Yeah I recall going to Solstheim at low level and even the hoppers there were kicking my tail. Not the mention those ashe creatures. Took we a while before I thought about going back.



I'm hoping Far Shore is something like that. But the first DLC sounds like there's not going to be a new land mass to explore, it's just more creatures in the existing spaces. I'm just assuming they don't start showing up, and the DLC MQ starts, until we're higher level.

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Jessica Colville
 
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Post » Thu Mar 03, 2016 5:37 am

Automatron might add a few new areas onto the mainland, like a "Mechanist's Lair" sort of thing, but not much. Pretty sure the Robobrains will be added to appropriate leveled lists, though, and I'm sure they won't prevent the questline from starting until a certain level. All of their DLCs should be accessible at the very start of the game, but that doesn't necessarily mean they should scale down to the weakest characters. I dunno.



And I hope they start the questline more intuitively, too, instead of what every game before Skyrim did with automatically adding the first quest as soon as you started the game. That's just annoying, especially when you have multiple DLCs.

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LuCY sCoTT
 
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Post » Thu Mar 03, 2016 2:01 pm



Actually I wouldn't be surprised it just kicks of with a pop up text box and a quest automatically added to your log, possibly as early as when you step of the elevator at Vault 111 (assuming you start a new character after the DLC is installed)
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kristy dunn
 
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Post » Thu Mar 03, 2016 10:01 pm

Dragonborn starts when you get to level X, them that crazy dudes try to kill you, you loot them and find a note them you go there, dawnguard is the same, you find someone they recruit you, i think all this DLC's will be the same.



I don't think the new equipament will be more os less from what we already have, i think will be different, like the armors from dragonborn, was not a daedric tier and not a iron tier, was something between, and that's make sense...



But i truly hope they will add more guns, sure you can mod the gun the way you like it, but in the end you don't have a huge variety of guns, you will end with the same mods etc...

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clelia vega
 
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Post » Thu Mar 03, 2016 6:04 pm


Yeah, but what I liked about Dawnguard and Dragonborn is that you could go straight to those locations and start the questline, even if the encounters that introduce you happen at a certain (and early) level. That's what I want, DLC pop-ups as soon as you start the game are annoying.

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Nitol Ahmed
 
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Post » Thu Mar 03, 2016 3:14 pm


I am curious if that is even possible because I'm like level 57, decked out in X-01 Mark 6 power armor with 50+ stimpaks and a medic pump. I basically go toe to toe with everything with a stunning super sledge (named Daddy Sledge) lol



So I would love for something to be so bad ass and so gruesome that I get out of there with zero stimpaks, all broken armor and like 20hp left lol or the ability to spawn hundreds of enemies and wage my own effing war :D

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Pete Schmitzer
 
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Post » Thu Mar 03, 2016 5:09 pm

I think this will happen,




I think this will happen, of course and introduction is good for the first time, but even in the main story, you can start the game building settlements without speaking to anyone, or you can just rush to get valentine etc...

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jadie kell
 
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Post » Thu Mar 03, 2016 9:34 pm

I'm hoping for some good 100+ content.

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Mackenzie
 
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Post » Thu Mar 03, 2016 8:35 am

Well... after some time you will become OP, i think in all RPG games there is this point that you are almost immortal.


But in skyrim there was the ebony warrior when you reach level 90, that guy was nasty, even with all the fancy stuff they give a challenge.

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Steve Fallon
 
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Post » Thu Mar 03, 2016 7:04 pm

I doubt it'll be level based, if you can get there as a level 1 I'd assume it'll just scale like all othet dlc of the past.
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lilmissparty
 
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