Has anyone done a cost benefits anolysis of crafting your own items, vs buying?
How about crafting to sell and the profit per item?
Obviously if you scavenge all of your supplies then that is going to make it even cheaper.
My current play through has about 7 charisma, and is 2nd level on the cap collector perk.
example: Cost of a stimpack pre-made 67 caps
Cost for DIY stimpack: steel (1.5 caps from a bucket) Blood pack (14 caps) Antiseptic (1.5 caps from a tube of toothpaste)
Total Cost for DIY Stimpack: 17 caps.