Fallout 4 is a good game. So now that that's out of the way, down to the minor critic and breakdown as promised.
1). The prewar segment. I like the idea of a cryo-soldier from the past. What I don't like is attachment I'm supposed to form with my dead spouse and missing son. I knew my spouse for about five minutes or so. Why should I care he/she is dead, Bethesda? I know I made him/her and all, but I don't really care for him/her. I honestly cant wait for them to die, just because I can not care for some random man or woman who may or may not have had a child with me. Then there is Shaun. Shaun is an android-eske child I like why exactly? I heard rumours that the prewar section was supposed to have been longer, akin to the into of Fallout 3, but with heightening tensions instead of a growing child. Also having a few hours pass after the Vault-Tec rep's visit might make me dislike that section less. It makes me feel like the game was rushed for an earlier release.
2). How in the hell does the female protagonist know how to pilot power armour when its her husband who was the soldier? I get it just assumed that he taught her somehow at some unknown point, but again this feels like another point that should have been covered in a time before the war during a view into why they fell in love, married, and had a child. I get you're trying to let people provide their own reason, but it doesn't feel right.
3).Combat Zone. I assume that more will be added to here in wasteland workshop, but this feels like wasted potential, and if it is in later DLC, then why not part of the base game in the first place? I mean there are unused dialog files for Tommy Lonegan that could have made this place special, instead of the usual "kill everything" location.
4). Why is pacifism not an option? New Vegas, where your goal is to kill the guy who shot you in the head (twice) can still be beat without firing a single shot. I know it's based on two systems Fallout 4 doesn't have, but still it feels wrong.
5). So many more weapons from the older games could be incorporated, including weapons that would make sense from the D.C. area. I mean how are some weapons just staying in one area when we have people from D.C. in Boston, who would have needed some way to get here safely and defend themselves.
6). What is up with the X-01? It is mark two Enclave power armour in every sense. invented decades after the war, and hidden away till they made their move to resume ruling the wasteland.
7).Jet. Seriously this may be my biggest gripe. It was invented after the war in New Reno around 2240, and is made from Brahmin crap. How does it get mentioned/used by people in 2077?
If you have another point to add or a disagreement, go ahead! This is a forum after all!