Scrapping a FatMan should give us a Mini-Nuke

Post » Sat Mar 05, 2016 6:38 am


yes, when a pencil is giving you a wood it starts to get confusing ;)



but seriously, yes, those things hurt my brain as well....

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ZANEY82
 
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Post » Sat Mar 05, 2016 6:14 am

I've never noticed an increase in ammo from just picking up a gun. Am going to have to watch for that.

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Mari martnez Martinez
 
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Post » Sat Mar 05, 2016 12:13 am

You'll acquire any ammo that is in the current magazine for that weapon. So if the enemy had 20 rounds in a pistol and 32 in inv you'll see the 32 picking up but also get the 20. So, if enemy had a mini nuke loaded you'd aquire it but if not you wouldn't get anything unless they had one in inv

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KU Fint
 
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Post » Fri Mar 04, 2016 8:02 pm

Oh, nice clarification !

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lydia nekongo
 
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Post » Fri Mar 04, 2016 5:35 pm

this gave me an idea: How about scrapping AMMO!? Would be a better use of ammo than either selling it if you do not plan to use it at all.

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Nice one
 
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Post » Sat Mar 05, 2016 2:01 am

hmm... what you should get out of it when scrapping?



could be very unbalancing even if it was only one steel per round...

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Emmanuel Morales
 
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Post » Fri Mar 04, 2016 11:20 pm


lead? Nuclear material with mini nukes?

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Sakura Haruno
 
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Post » Sat Mar 05, 2016 4:39 am


it's an option.... but i'd still prefer to sell the ammo and buy shipments (and i don't even need to sell ammo to buy shipments).


at some point the only problem with money is that you have nothing to spend it on....

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Alberto Aguilera
 
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Post » Fri Mar 04, 2016 5:27 pm



It contains a nuclear power source, like cars, terminals and basically everything. That power source isn't, and shouldn't be confused with, a mini nuke. Mini nukes are purpose made to generate reliably large explosions. Those power sources can explode, but on a scale depending on the size of the power source which for Fatman would be a small portable battery like thing.
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Minako
 
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Post » Fri Mar 04, 2016 2:53 pm



1 steel every 10 rounds... 1 lead every 100 rounds.


You'd have a ratio like these for balance. Going too high like 1 steel every 100 rounds seems excessive given how easy it is to acquire otherwise. Lead's harder to get in bulk, so having the ability to convert ammo would be handy even at a high rate.
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Averielle Garcia
 
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Post » Fri Mar 04, 2016 9:36 pm


i never ran out of lead... so i can't even tell what it is used for ;)

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Charlotte Henderson
 
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Post » Fri Mar 04, 2016 9:03 pm


Then I guess both my PC and Xbox One are bugged since I have never got ammo from a weapon only. I got the ammo if there was ammo i=on the corpse and this was on multiple characters at least 20. I love creating new characters and starting over.



I guess I will try again on a new character.

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Nicole Elocin
 
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Post » Sat Mar 05, 2016 3:24 am

Scrounger is awesome on the hardest difficulty settings... you need to put a lot more bullets in things in order to kill them.

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Phillip Brunyee
 
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Post » Sat Mar 05, 2016 5:36 am

Scrounger is bugged in 1.3, apparently fixed in 1.4.


You can only get a few ammo types from it, and it doesn't work with even some common types like 10mm. That's why I've avoided it until now.
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Emzy Baby!
 
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Post » Sat Mar 05, 2016 12:34 am

Tested again on a new character on the PC with no mods and I got no ammo for picking up a gun. Only got ammo if the container has ammo in it.

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Causon-Chambers
 
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Post » Fri Mar 04, 2016 10:16 pm

In FO, ammos r not manufactured anymore.. they should be more precious than gold after 200 years. lol
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Big Homie
 
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Post » Sat Mar 05, 2016 1:54 am

Huh... I only ever get steel from scrapping the Fat Man weapon. I thought I had all the scrapping perks.

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Miguel
 
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Post » Fri Mar 04, 2016 10:50 pm

Except for The Pitt, which produces steel and ammo... and The Gun Runners in the west. Ammo is still being produced.

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Nienna garcia
 
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Post » Fri Mar 04, 2016 3:16 pm

Oh dang ! I didnt realize !
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Darrell Fawcett
 
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