I am working on some new weapons and have got them ingame. The weapons are held correctly and the animations work except that while aiming the weapons. The weapons are held up too high and I am unsure how to lower them. In new vegas they had sighting nodes on the nifs that could be adjusted to raise or lower the weapon in first person iron sight mode. Anyone figured out how to alter them? Moving the optic nodes up or down doesn`t change how high or low the weapon is held is first person view and I have run out of ideas.