Question on multiple worldspaces per ESM

Post » Tue Mar 15, 2016 8:53 am

Hey everyone

I'm working on a http://www.moddb.com/mods/apotheosis which includes (as of now) 9+ small worldspaces within one ESM. I'm a bit worried issues may arise down the line the more worldspaces I keep on adding to the project. These are typically around 150-250 cell worlds with a limited number of interiors for each.

I haven't run into any issues so far. But from your experience, are there any issues or limitations in the engine I should be aware of?


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Keeley Stevens
 
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Post » Tue Mar 15, 2016 4:03 am

My Gray Cowl of Nocturnal:



- 1 worldspace 32x32


- 1 worldspace 64x64


- 1 worldspace with no terrain LOD (something like 7x7), only Static LOD



No issues.



The only known issue is if you made worldspace over 128x128: it breaks the Havok.

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Tyrel
 
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