Anyone else want rarer loot in survival mode?

Post » Fri Mar 18, 2016 6:12 am

I do because i don't want to be overloaded with chems and ammo on a mode that is hardcoe.

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Lauren Dale
 
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Post » Fri Mar 18, 2016 2:16 am

Neither! I propose the following instead:

1. Get rid of ridiculous legendary items (mutant slayer's gamma gun, etc.)

2. Slightly reduce frequency of legendary enemies on survival mode

3. Include legendary items in all master level safes, 10% chance in expert level safes
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Ice Fire
 
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Post » Thu Mar 17, 2016 3:40 pm

Having rarer things drop more often would make the mode easy.


3 legendary items for every random raider group? No thanks.
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..xX Vin Xx..
 
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Post » Fri Mar 18, 2016 3:49 am

You might want to reword the question. Rarer items might sound like you want more rare items. I think what you mean is you want scare loot. In that case I certainly do. I specifically chose not to invest in lockpicking as a way of having less loot, but even then I find tons of stuff.

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Enie van Bied
 
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Post » Thu Mar 17, 2016 4:22 pm

Stimpaks need to be a hell of a lot harder to get in the new survival.

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vanuza
 
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Post » Thu Mar 17, 2016 3:59 pm

Ah I see.


Chems and ammo will have weight in Survival, so you won't be able to take every bullet you see and be sitting on an endless supply in any case.
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Pumpkin
 
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Post » Thu Mar 17, 2016 7:24 pm

I think that unique/legendary items, that are difficult to acquire and exclusive to playing only in survival mode, could be a good idea. That said, I think if that were implemented, that the player would have to be locked in to survival mode for that character; unable to opt out or jump back and forth between survival and other modes. If you're in, you're in for the duration of that character.



BTW, I didn't vote in the poll, just because I felt that the questions need to be reworked/expanded. No offense, it's a good idea.

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krystal sowten
 
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Post » Fri Mar 18, 2016 5:06 am

But what about that sweet loot?


Loot, loot, LOOT!
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Mike Plumley
 
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Post » Fri Mar 18, 2016 2:45 am

Wow, the bias in that poll is really obvious.


That being said, I think supplies should be more scarce. I've played the game for well over 200 hours and never had to purchase a stimpack. The only chems I have to mass produce are jet and overdrive. I'm not too crazy about ammo amounts being lowered but I think the adrenaline perk might make it ok.
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Elisabete Gaspar
 
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Post » Fri Mar 18, 2016 1:50 am

Yes, I want to see Stimpaks become a rarity. Heck, I want stimpaks to be rare in general, not common as hell.

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Life long Observer
 
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Post » Fri Mar 18, 2016 2:03 am

I want more loot inside enemy camps but less loot outside. It should be equally rewarding as dangerous to attack a whole camp.

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Sarah Unwin
 
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