why take away the consoles access to unlimited resources

Post » Fri Mar 18, 2016 12:24 am

..and about building awesome settlement.


It is definitely a part of game, but it is not an entitlement.



You can focus your FO4 game as settlement builder and as you progress finding resources for building becomes extremely easy.



If anyone complain they cannot do this at the beginning of game, it`s not different than complaining why I am not getting explosive minigun before the first Deathclaw fight.



Play the game the way you want, that`s the great thing about FO4.

But do not feel cheated out of game when the unintended glitch is removed.

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James Rhead
 
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Post » Fri Mar 18, 2016 4:24 am

I can see both sides of this argument over PC and console settlement building, I myself am a avid console gamer, to where my wife is a PC gamer, there are so many time I get so Jealous that she can use Console commands to help out with just about any game. For the console gamers on here all I have to say is just wait for the mods they will be coming soon but do be very cautious about how big you make your settlements regardless if there's mods that allow for unlimited resources and building, you have to remember my fellow console brethren, to where the XBO and PS4 may be powerful gaming machines they still fall way be-hide when it comes to what most PC gamers have under the hood of there gaming rigs so that being said most PC gaming Rigs can handle the amount of overbuilding in there settlements. Take me for example, when I first started playing FO4 I didn't even know about settlements, and when I found out I could build my own town I Flipped my S*^# over it, Building things in game is some of my favorite things to do in video game, like minecraft and sim, so for the first 3 days of playing the game I spent all that time building up sanctuary and then I found out quick that you could reach that size limit really fast so my build fun was cut short and I know I could just go to another settlement but I only wanted to concentrate on one main settlement, but then I found out I could go past the limit and have unlimited resources, again "I FLIPPED MY S&#@" and jumped right back onto my Sanctuary build. Sadly though when I found this out I no longer like how my settlement looked so I took it all down and started over. Another 3 week later with focusing on nothing but my build and the furthest I've gotten in the story was going to concord so needless to say before I even really got into the game I was level 52 just from building up in Sanctuary. But then I finally hit a brick wall with my build. There is so much lag In Sanctuary right now I move about 1 frame or one step every 2 seconds I was going to showcase this settlement when it was done which Id have to say out of all the settlement builds I have seen for console users this one would definitely take the cake, when I comes to sheer size and architecture of the build. But sadly after downsizing my build limit on XBO 15+ times (lost count after 15) and I think I've brought sanctuary to its knees, and "THE LAG IS REAL" maybe I shouldn't of built so many generators to over compensate the amount of power I thought I was going to need because of the massive amount of lights and light boxes I was going to use, I have 2, 5 story buildings filled to the brim with generators bringing my power to over 1200. Now I know this would happen eventually because of hardware limitations compared to PC but I proceeded at my own discretion and now I'm feeling the ramifications of my actions but hey at least it was fun while it lasted I just wish I could finish it and yes there's more then just lag, every time I try and fast travel out of sanctuary my game kicks me back to dashboard forcing me to restart and trying to fast travel another 4 or 5 times before the game finally allows me to travel somewhere else, the lag stops the moment I pass the build border but even then I still can fast travel without the game crashing unless I'm really far from sanctuary. But with that said and done I do feel for the console gamers that are really annoyed with that fact that Bethesda would spend more time trying to fix these harmless glitches regardless if they can crash your game, (if the user knows it can happen then by all means proceed but do so at your own discretion) then trying to fix real game breaking problems like quests that glitch out and make it to where one can no longer beat the game without... and here's the kicker "USING MORE GLITCHES / EXPLOITS" just to beat the game. Now for people on PC a few simple commands and your problems are fix but us Console gamers have to still sit here with out thumbs up our butts while Bethesda takes there sweet time patching the games real problems. This is what console gamers are mad at, and who cares if its considered cheating, its not like this is GTA 5 where people are taking huge advantage over an online money glitch. This is not effecting anyone else other then the user because its a single player game. For me those dup glitches made the almost useless settlement aspect of the game a million times better, but luckily I was ready for those patches and made more then enough of every crafting Item needed to build that same Broken Sanctuary 10 times over, but this really svcks for those that weren't prepared and now have lost a certain fun element to that game. yeah sure there will be mobs eventually and I'm particularly looking forward to the Ultimate settlement mod so I can build with just about any item in the game so my towns aren't all plan concrete, wood and steel. But here's my concern with mods on console, I feel If there trying to prevent people from duplicating whatever to build whatever then why would they allow a mod to exist on console that could do the same thing, I feel like Bethesda will not add certain mods for that simple reason. PC games can always have so much more fun with there games because of mods but I feel like console games will still get the short end of the stick even when we do get them.

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Latisha Fry
 
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Post » Fri Mar 18, 2016 12:12 am

Developers should have unbiased attitude toward all glitches and have them fixed if they are unintended.


Dogmeat, Bottlecap glitch is helpful to users for sure.



but... you know that dreadful permanently frozen enemy glitch? It is actually the SINGLE MOST helpful glitch in entire game. lol



All mentioned glitches are unintended and have equal chance of ruining game experience for different players.




I will never blame Bethesda for fixing a glitch. If it was unintended glitch in first place.


I don`t mind people using glitch in single player game, but I will never blame Bethesda for fixing it.



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^~LIL B0NE5~^
 
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Post » Fri Mar 18, 2016 3:01 am

Post limit.

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carley moss
 
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