Does anyone else find the minigun mag unrealistic

Post » Thu Mar 17, 2016 11:19 pm

ermmm it's a game with ghouls, deathclaws and Preston Garvey - and you think the minigun is unrealistic lol



not to mention the amount of weapons and 'junk' you can carry - geezzzzz the internet generation lol

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Albert Wesker
 
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Post » Thu Mar 17, 2016 6:06 pm



:goodjob:
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P PoLlo
 
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Post » Fri Mar 18, 2016 6:23 am

This too, it's a game, your not supposed to be "immersed in the very code of the world", your supposed to play it while sitting (standing?) in the real world with a controller in your hand.
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Jeremy Kenney
 
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Post » Thu Mar 17, 2016 10:44 pm

I just dislike it for two reasons, it's nerfed dmg, and the fact that they no longer have that cool backpack. I think New Vegas is to blame for this, they nerfed the [censored] out of heavy weaponry and they added miniguns without backpacks.



I think they should make powerful weapons difficult to obtain or scarse but why nerf them? nerfing [censored] always svck.

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A Dardzz
 
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Post » Fri Mar 18, 2016 8:54 am

Immersion... lol Cracks me up every time I see the word. . .

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Ash
 
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Post » Fri Mar 18, 2016 7:52 am

Yeah, I agree. I have a stupid amount of 5mm ammo, because I've never liked the mini. So, last night I decide to give it another...spin. It was utterly useless. The laser Gatling is pretty effective, but I don't get the appeal of the mini at all. I'm just going to sell all of that ammo.

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lydia nekongo
 
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Post » Fri Mar 18, 2016 2:31 am

The magazine size is fine.



https://commons.wikimedia.org/wiki/Category:Phalanx_CIWS#/media/File:CIWS1.jpg



See that drum underneath? That is a 900 rd drum. At 4500 rds/min that equals about 12 seconds of firing before the mag is empty!!



I was in the US Navy and one of my collateral duties was ships photographer. I got to be topside and about 20ft away from a CIWS mount during a live CIWS gun shoot. Made my teeth rattle.



And a little bit of pee came out.




edit: admittedly, this is a larger weapon, 20mm as opposed to 5mm, but you get the idea.

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Lynette Wilson
 
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Post » Fri Mar 18, 2016 8:12 am

This breaks emersion? I am pretty sure the Minigun was meant to be used with Power Armor.
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Janine Rose
 
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Post » Thu Mar 17, 2016 11:25 pm

I don't know what's worse.


People complaining about a video game


Or people complaining about complaining
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Janeth Valenzuela Castelo
 
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Post » Fri Mar 18, 2016 8:43 am

lol it is a tough call isn't it?

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jenny goodwin
 
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Post » Fri Mar 18, 2016 2:28 am


A post nuclear apocalypse simulator would involve the player sitting around a cave going "I really miss food".

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BlackaneseB
 
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Post » Fri Mar 18, 2016 12:41 am



And where other than the official forums should I be voicing a criticisim, concern, or complaint? The minigun feels like a damn uzi. It is wildly inacurate, slow to load, slow to kill and not a good representation of such a powerful weapon. It needs either a slight adjustment to damage, or better yet, innate armor penetration to be worth carrying around. Hopefully when the GECK drops some kind soul will give some TLC to a few of the weapons (Im looking at you Junkjet).
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Amanda Leis
 
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Post » Thu Mar 17, 2016 9:02 pm

What ever
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Dean
 
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Post » Fri Mar 18, 2016 4:51 am

Whatever
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FABIAN RUIZ
 
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Post » Fri Mar 18, 2016 4:58 am

Yah i thought that the drum looked kinda funky too. I wonder why they didnt just do a backpack with your minigun ammo in it like how FO3 did it, as well as countless other games and movies (1987 & 2010 Predator movies). But i suppose they didnt want to deal with the animation or armor clipping issues cause by the ammo backpack so they just made it into a drum.

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Austin England
 
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Post » Fri Mar 18, 2016 7:10 am

Every time I see the word 'immersion' now I cringe. And I used to be someone who used that word.



I now always read it as "muh immershuns" in my head :wallbash:

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Robert Devlin
 
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Post » Fri Mar 18, 2016 9:11 am

this is a game... don't go too far into realism.



if you ever carried around 200 rounds of 7,62mm for some kilometers... you know that a game can't work that way and still be fun.

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Andrea Pratt
 
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Post » Fri Mar 18, 2016 12:48 am

If you look at how the 20mm version of the minigun is installed in a fighter jet, it uses something very much like the drum depicted in the game.



https://en.wikipedia.org/wiki/M61_Vulcan#/media/File:M-61_Vulcan-28.jpg

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Taylor Thompson
 
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Post » Fri Mar 18, 2016 1:35 am


you're not comparing a vulcan to the minigun seriously?



that's like comparing a hunting rifle with a WWII Battleship Maingun... well, almost ;)

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Far'ed K.G.h.m
 
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Post » Fri Mar 18, 2016 5:40 am


One is just a scaled-down version of the other. Hence the "mini" part.

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Justin Bywater
 
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Post » Thu Mar 17, 2016 5:20 pm


Okay then, how do you reload the mingun? Because, when I fire it, and reload it, I see my character pull out a cartridge from underneath the minigun, and replace it with a new one.




When you fire a minigun and you run out of ammo, the weapon is reloaded by pulling a cartridge out from the bottom of the minigun, and replaced it with a new one. The backpack serves no function, other than storage for the ammo.

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Mrs shelly Sugarplum
 
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Post » Fri Mar 18, 2016 12:14 am

If it's realism you're after, you picked the wrong franchise.




Same here.

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Fanny Rouyé
 
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Post » Thu Mar 17, 2016 8:18 pm

My main issue with the minigun (this applies to FO3 and FNV as well) is the firing delay. There are numerous videos of a minigun on YouTube where the firing delay is no where near as long as the games.

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Natalie J Webster
 
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Post » Thu Mar 17, 2016 6:13 pm



Yeah, and like that weapon really needed that extra nerf


That weapon really is a disaster. I just can't get over that.
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Undisclosed Desires
 
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