cars and motorcycles

Post » Fri Mar 18, 2016 9:35 am

i guess you'll like my cache sacks mod once fo version is out (xcuse a little pre-promo :-)


portable sacks, placeable everywhere. 100% non-cheat.

User avatar
Angel Torres
 
Posts: 3553
Joined: Thu Oct 25, 2007 7:08 am

Post » Thu Mar 17, 2016 7:51 pm

pathfinding works the same for everything that moves, no dif between a brahmin and a sentrybot


there's a so called navmesh, which is stg like an invisible carpet, that marks places that are walkable.


where there's a navmesh, they'll walk, where there's none, they won't.


it's basically as simple as that.


(and it would be of no consequence to a player controlled vehicle, since it's _controlled_by_the_player_. pathfinding is "finding a walkable route from a to b". your motorcycle never has to do this. if you want to drive there, you drive there, and if it's a wall, you'll bump into it, that's not pathfinding, that's collision detection, and every single object in the game world does this all the time anyway.

User avatar
Lory Da Costa
 
Posts: 3463
Joined: Fri Dec 15, 2006 12:30 pm

Previous

Return to Fallout 4