i guess you'll like my cache sacks mod once fo version is out (xcuse a little pre-promo
portable sacks, placeable everywhere. 100% non-cheat.
i guess you'll like my cache sacks mod once fo version is out (xcuse a little pre-promo
portable sacks, placeable everywhere. 100% non-cheat.
pathfinding works the same for everything that moves, no dif between a brahmin and a sentrybot
there's a so called navmesh, which is stg like an invisible carpet, that marks places that are walkable.
where there's a navmesh, they'll walk, where there's none, they won't.
it's basically as simple as that.
(and it would be of no consequence to a player controlled vehicle, since it's _controlled_by_the_player_. pathfinding is "finding a walkable route from a to b". your motorcycle never has to do this. if you want to drive there, you drive there, and if it's a wall, you'll bump into it, that's not pathfinding, that's collision detection, and every single object in the game world does this all the time anyway.