Todd 'FH is largest Landmass but less content than SI'

Post » Sat Mar 19, 2016 6:50 pm

Given the relative price points of the DLCs, this is exactly what I expected. No complaints from me.


If the content on offer is interesting and a sufficiently different experience from the main game, I'm a happy man.
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Lovingly
 
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Post » Sat Mar 19, 2016 2:57 pm



Still, at least it's not raining.
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Causon-Chambers
 
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Post » Sat Mar 19, 2016 3:56 pm

I'm hoping the main questline for Far Harbor is as long as Shivering Isles or Dawnguard - I thought Dragonborn was worth every penny, but it went for a relatively shorter main questline and a fton of sidequests instead.





Don't be so negative. It'll probably be different people. :P

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louise hamilton
 
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Post » Sun Mar 20, 2016 1:16 am

I hope there are woods! Living, dense, green woods!
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CSar L
 
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Post » Sun Mar 20, 2016 6:16 am

I'm hoping for radiant quests.


Cheers,


-Klevs

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Ashley Campos
 
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Post » Sat Mar 19, 2016 5:47 pm


Argh, after reading that I felt like I was going to have a brain aneurysm. That being said, if they do go that route, I hope they either


1. make the quests more interesting.


2. Add in some sort of additional incentive to do the quests. Like do x number of radiant quests and get a neat reward.

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Carolyne Bolt
 
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Post » Sat Mar 19, 2016 5:08 pm

Node based maps are, by the very nature of being nodes, not contiguous since you cant just travel from one area to another without encountering the map screen.

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james tait
 
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Post » Sun Mar 20, 2016 1:35 am

I just wondering, some may want more settlements, but the problem could be how to manage to setup a caravan traderoute and how to gather settlers.


Cheers,


-Klevs

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Portions
 
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Post » Sun Mar 20, 2016 6:02 am


Having the caravan line for Far Harbor being Far Harbor only and not allowing the two land-masses interact through caravan lines.
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Markie Mark
 
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Post » Sat Mar 19, 2016 7:00 pm

Far Harbor will never be as good as Shivering Isles since Fallout doesn't have Sheogorath. Although, it would make a lot of sense if Sheogorath is the god of the Fallout universe.





Indirectly, they will with Fallout 4. Having Robot Arena fights in a Far Harbor settlement makes Far Harbor dependent upon the Automatron and Wasteland Workshop DLCs.

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Horse gal smithe
 
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Post » Sat Mar 19, 2016 11:10 pm

Big wilderness with cool random encounters would be pretty [censored]

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trisha punch
 
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Post » Sun Mar 20, 2016 4:10 am

It's all connected together and has the ability to travel to everything in between. By the very definition it's contiguous then.



What isn't contiguous is New Vegas and any of the DLC or Fallout 3 and any of its DLC since there is no travel in between and no ability to play within the areas in between.

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OTTO
 
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Post » Sun Mar 20, 2016 4:11 am

I want a new companion to take back to commonwealth so I can be like "Look how close together everything is over here! Have you ever seen anything so dense in your life?"

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David John Hunter
 
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Post » Sun Mar 20, 2016 2:36 am

I read the article OP posted but instead of Dawnguard. What about a comparison between Far Harbor and Dragonborn's Solsteim island?

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Mrs Pooh
 
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Post » Sat Mar 19, 2016 2:14 pm

I think some people forget how long Dawnguard and Dragonborn were at the 20 dollar price point, and we're getting more than that so I'm not worried.

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adam holden
 
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Post » Sat Mar 19, 2016 4:05 pm


Man, if there are settlements on Far Harbor I'd want at least some way to connect my resources on the mainland. Even if it was just, the location used to travel to Far Harbor comes with a supply line to the location used to travel back, and we have to connect our supply lines to that for it to work.

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Joe Alvarado
 
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