Fallout babIES with ENCLAVE SUPPORT

Post » Sat Mar 19, 2016 2:31 pm

I really hope they make a game of course in the fallout section where you can ("JOIN") or HAIL from ANY FACTION in said hope ESPECIALLY the Enclave. Because it gives you more of a sense of actually trying to survive No matter the cost at which you are to expend whilst trying. Whether you have (:JOINED:) to kill, [censored], pillage or cure, provide, and secure should be left up to the player to decide the outcome which of course effects his morality. No doubt this is the idea Bethesda has tried to keep but have lost that sense I think by not allowing the player to choose those types of paths. Sure you can roam the waste all you like but that just doesn't instill the feeling that you are living in a 110 percent world of pain, misery, suffering anguish. Realizing that any attempt at roaming the waste alone is futile. Although going alone into the waste should be optional as well but who in their right minds would play a game and not join a faction or choose to hail from one. This I think will improve game play immensely while still keeping the whole survival aspect of Fallout. Good ideas such as choosing where you will spring from. Like the ENCLAVE, the brotherhood, raiders, wastelanders, or just random townsfolk populace. Now they may not have to go too far with this as looking at it on a scale of the word project would be a lot of work but it wouldn't take much if you just change how people will react to you because you are who you are. After all your environment will always play a direct role in the life you have set before it. Also I don't think they would have to worry too much about the whole where exactly your going to come from just replace those around the player with the personal your hailing from. Flexibility is where it's at now a days. And so this would be great as a means of regarding it. Hopes and dreams people that's all this is. Please opinions! I would like to read as many as I can to the point where it'll take me at least 5 days to read them all.

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tannis
 
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Post » Sun Mar 20, 2016 12:14 am

You don't join the Enclave. If you aren't born Enclave, you might just maybe be useful as a slave. Otherwise you are worthless except as target practice.



The BoS doesn't like outsiders much either.



Raiders think you taste good, with or without ketchup.



Wastelanders won't trust you. Neither will random townsfolk.

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Jamie Lee
 
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Post » Sat Mar 19, 2016 9:09 pm

You can't simply rule out a faction which you possibly could join based on characteristics from specifics likely concerning the Enclave from Fallout 3. We don't even know if there was a western Enclave that would have proved the ones in the east to have gone rogue. Or if they even knew they existed at all or simply knew they were still alive or not. Bethesda has the will to do whatever they please with the game whether it all makes sense or not. We see quite clearly that not everything is going to make sense. Probably because they listen to the feedback that their community gives them probably more than they should. And you wouldn't necessarily have/need to be born amongst them because there's not really anything that mandates them to follow such an ideal. America is really huge and it would be ridiculous to think that they wouldn't have bases all over it to sustain large numbers of themselves. After all there are vaults all across America so that makes plenty of sense I hope. So this idea in my opinion I believe is intuitive and would be different and would bring among the Fallout fans new atmospheres of how to play the game and when you decide to play it. Because there are multiple backgrounds which you can hail from or decide to join or be. How do you think raiders get together in the first place. Or how townsfolk even manage to be townsfolk in the first place. Trust is irrelevant when your in the wasteland it's either do or die. You don't have time to think whether you can trust somebody. After all most are just trying to survive in places that would seem completely uninhabitable.

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Juan Cerda
 
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Post » Sat Mar 19, 2016 3:31 pm


Wait, what? The Enclave came from the West.

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Dark Mogul
 
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Post » Sun Mar 20, 2016 2:45 am

No that's not what I was saying that the enclave came from the west. I merely was saying that it was a possibility. Please pay close attention to the if 's had's, or could have's. Most of what I will say will be completely amoral so I try to be thoughtful and creative.

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Del Arte
 
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Post » Sun Mar 20, 2016 3:45 am


But that's literally what happened. The Enclave came from the West Coast and journeyed east.



Their point of origin was Control Station ENCLAVE a deep sea Oil Rig, where they were led by President Richardson. After it was blown up, Eden succeeded Richardson as President and ordered all Enclave forces to regroup on the East Coast.

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Kara Payne
 
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Post » Sun Mar 20, 2016 5:52 am

I'm not sure what your intent of discussion is because of what you ask first and then say that they came from the West. A little confusing but yes oil rig understood completely. But for the govt. only to sustain such a portion of Enclave soldiers relatively all in one place I think is highly unlikely for the Govt to do since their obvious intent is to sustain America as a whole. So it would probably be a little more realistic for them to have been all across America. Many of the portions may have different objectives due to situations, circumstances before and after the war as well as aspects of them. But you see with the vaults and the Govt.'s superior technology it wouldn't be that much of a surprise to find out that there's a hell of a lot more of them.



Think of it like this if the America in which it's citizens live in today's world which have forces to protect itself that have military bases all over the US and not to mention the ones abroad it. Suddenly someone kills the President and destroys the white house as well as a few important military installations. Does that mean America would be almost destroyed. And since this concerns times after the apocalypse in the Fallout series which it's Govt was a lot more technologically advanced. It's kind of like inevitable that the govt would be the most sustained out of any other populace of America. Because the vaults are there for a reason which very likely has a lot to do with the govt itself which they do in fact.

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Mélida Brunet
 
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Post » Sun Mar 20, 2016 12:09 am

Any faction? That type of freedom would require a powerful AI to accomplish. Think Skynet, but instead of trying to destroy and enslave humanity, is only interested in creating the best Fallout game ever. Such a game would render any walkthrough complete rubbish since each player's experience would be completely different.

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Amysaurusrex
 
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Post » Sat Mar 19, 2016 4:31 pm

Bethesd




Bethesda is a very powerful machine working with some pretty powerful technology which somehow makes games compatible with even low end computers as well as some laptops. This day and age they can do practically anything and if they put enough time into anything just like how they did with Fallout 3 and Fallout 4 they can sure as hell do this without a sweat. I'm not saying there needs to be a different playthrough for every life you go through as in life you will only be identified by who you are and by people with right here right now attitudes which make most people up. Please excuse me I tried to respond to you in the best way possible but I don't actually understand where your coming from on your viewpoint/viewpoints. And who is to say that each players experience would not be better then their last solely because it is a different one. I would beg to differ that I strongly disagree with that and I definitely or indefinitely would not be the first to do so. Because there are other games in which you choose the life you will have and because there was specifically that attribute in such games they were called better for it.

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ILy- Forver
 
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Post » Sat Mar 19, 2016 7:40 pm

The Problem is, they did gather all the important people in one place, there were apparently no other Enclave Cells out there which makes the Enclave in Fallout 3 far-fetched. How did they increase their numbers so much in a few decades why was Eden even in the Capital Wasteland, how many Enclave personnel were even with Eden before those from the Oil Rig trekked across the wasteland to join up with them.



These are major problems that were not foreseen since Fallout was likely not expected to be relevant twenty years later let alone a massive game as it is now. So they put all their eggs in one basket which worked for the older Fallout titles since everything was localized. But now we see the fault in Interplay's Lore. And people are coming up with "What ifs" And unfortunately unless Bethesda wishes to just re-write cannon entirely to make things more cohesive we'll just reach more scenarios that make absolutely no sense. Like why in the world would all the Enclave be in a single base when logically it would make more sense to have multiple Enclave Cells scattered around the wasteland. And the answer is simple. No one thought to Future proof the series.

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Jon O
 
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