I am new to modding and FO4edit, so pardon if this is a Modding 101 question. I have made a number of Google queries looking for an answer, but the search terms I used were just not precise enough to find an answer.
I have created a set of new objects for Fallout 4 in a new .esp file, but I want to give them a consistent FormID so that the mod and its related .bat files work consistently for other people.
I believe I understand how to Override an existing fallout4.esm object using a mod.
I also learned to use a script that will reindex the FormIDs of a .esp file.
But I can't seem to reindex them to be considered part of the 00 load order.
I have seen it done (in FO4edit, the mod's .esp file displays such objects in italics. How do I set up new objects so their FormIDs always start with 00?