Jezabel, a missed oppertunity methinks.

Post » Fri Mar 25, 2016 11:01 am

Was a bit disappointed that Jezabel is little more than a whinging ornament once you get the info you need from her :(


When I rescued her I hoped I could have built her up to a spec that she approved of and then would have agreed to be our not so nice metal bad girl companion, would have suited my naughty girl nicely.


You slipped up there Beth, players could have chosen Goody Two Shoes Ada or Genocide Jez, oh well.



Lets have some love for Jezabel, she's just misunderstood, a bit, kind of :)
User avatar
Rhi Edwards
 
Posts: 3453
Joined: Fri Jul 28, 2006 1:42 am

Post » Fri Mar 25, 2016 6:15 am

At least we can use her as a unique settler. Shame ww can't travel with you though.
User avatar
CArla HOlbert
 
Posts: 3342
Joined: Wed Feb 21, 2007 11:35 pm

Post » Fri Mar 25, 2016 8:42 am

Meh I just built the psychotic brain a normal body and no weapons incase it decides to go crazy



Didn't like it and was expecting it to be evil somehow later on.

User avatar
Nany Smith
 
Posts: 3419
Joined: Sat Mar 17, 2007 5:36 pm

Post » Fri Mar 25, 2016 4:03 pm

I built her nice assaultron body. But she's being a dike.


So I stripped it back afterwards, even the paint job.
User avatar
Richard
 
Posts: 3371
Joined: Sat Oct 13, 2007 2:50 pm

Post » Fri Mar 25, 2016 4:15 am

I really need to stop reading these and spoiling myself......



I love the name Jezebel..... In fact my 2 fer double barrel is named it....



mutter



Maybe I should go to the community forums now



(listing to Reverend horton heat........ Jezebel hehe)

User avatar
louise hamilton
 
Posts: 3412
Joined: Wed Jun 07, 2006 9:16 am

Post » Fri Mar 25, 2016 11:38 am

I built her an exact robobrain body. .. .I didn't add anything unnecessary, factory armor, claw hands.. She looks exactly like a robobrain should look. .. She still complained that I gave her a crap body. What's she want to be?

User avatar
John N
 
Posts: 3458
Joined: Sun Aug 26, 2007 5:11 pm

Post » Fri Mar 25, 2016 5:37 am

I took her legs away because she was being constantly under nuclear threat, if you know what I mean.


I mean, I rescued her, gave her a body, in exchange for info, and now she's acting like I urinated on her motherboard.

User avatar
Josh Sabatini
 
Posts: 3445
Joined: Wed Nov 14, 2007 9:47 pm

Post » Fri Mar 25, 2016 1:58 am


I did the same and she is unhappy. Well not surprising really once you discover the source of all those robobrains. She isn't herself after all. I have her tending bar at the Castle so it wasn't a complete waste. I noticed that I could have assigned her to a trade route and may do so in the future.

User avatar
Sheila Esmailka
 
Posts: 3404
Joined: Wed Aug 22, 2007 2:31 am

Post » Fri Mar 25, 2016 9:50 am


Not built by an inferior human. No matter how perfect her new body is, she will always complain since it is built by the Sole Survivor.

User avatar
louise fortin
 
Posts: 3327
Joined: Wed Apr 04, 2007 4:51 am

Post » Fri Mar 25, 2016 7:40 am

I killed her.
User avatar
Darren
 
Posts: 3354
Joined: Wed Jun 06, 2007 2:33 pm

Post » Fri Mar 25, 2016 10:30 am

I built her a robobrain body too and was surprised when she complained and insulted me. After everything I did for her? Pffff.



I thought it might be because I haven't picked up Robotics Expert yet, but apparently not.



I was going to remove her head and use that body for a more appreciative bot, but I just discovered it's not possible. Would've been hysterical to hear her muffled voice occasionally curse me out from inside a storage box in my shop. :P

User avatar
April
 
Posts: 3479
Joined: Tue Jun 20, 2006 1:33 am

Post » Fri Mar 25, 2016 2:19 am

Now I know why Ivey ripped her head off instead of use her like all the other robots she was keeping. Hell, I'd prefer Ivey as an ally rather than Jezebel - at least she's cute.

User avatar
Mark Churchman
 
Posts: 3363
Joined: Sun Aug 05, 2007 5:58 am

Post » Fri Mar 25, 2016 11:22 am

Nah, Ivey had to die. She had the precious Tesla armor.
User avatar
Jeff Tingler
 
Posts: 3609
Joined: Sat Oct 13, 2007 7:55 pm

Post » Fri Mar 25, 2016 10:24 am

Lol I tried to force initiate her self destruct ssequence and was disappointed when I couldn't now she's at Red Rocket babysitting dead molerats.
User avatar
Haley Merkley
 
Posts: 3356
Joined: Sat Jan 13, 2007 12:53 pm

Post » Fri Mar 25, 2016 10:25 am


I'll try to pickpocket the core off her and see if it works. That place is not an easy one to get into pickpocket position, though. Or maybe I could pacify her and trade her core out - not sure if that works to get someone out of PA - I think all it does is stop them running.



Do you need to kill Ivey to advance the quest, though? I know Jezebel says that she wants revenge, but I'm so so inclined to deny her that satisfaction.

User avatar
Suzy Santana
 
Posts: 3572
Joined: Fri Aug 10, 2007 12:02 am

Post » Fri Mar 25, 2016 7:20 am

She talks about being left behind. Maybe it's a glitch.

User avatar
Matthew Barrows
 
Posts: 3388
Joined: Thu Jun 28, 2007 11:24 pm

Post » Fri Mar 25, 2016 5:50 am

Missed opportunity or not, I made sure Jezabel had a body to suit her personality.



http://i.imgur.com/4tAPWCM.jpg

User avatar
Eileen Collinson
 
Posts: 3208
Joined: Thu Dec 28, 2006 2:42 am

Post » Fri Mar 25, 2016 5:33 am


That actually looks cool
User avatar
Hazel Sian ogden
 
Posts: 3425
Joined: Tue Jul 04, 2006 7:10 am

Post » Fri Mar 25, 2016 3:07 pm

Can you move her around settlements?
User avatar
Sarah Unwin
 
Posts: 3413
Joined: Tue Aug 01, 2006 10:31 pm

Post » Fri Mar 25, 2016 9:37 am

Yes

User avatar
Jah Allen
 
Posts: 3444
Joined: Wed Jan 24, 2007 2:09 am

Post » Fri Mar 25, 2016 10:15 am

I have her as provisioner between Sanctuary hills and Mechanist's lair. I don't think she has any real weaponry....

User avatar
Daniel Brown
 
Posts: 3463
Joined: Fri May 04, 2007 11:21 am

Post » Fri Mar 25, 2016 6:36 am

Same here. I didn't put any fancy upgrades on her as I thought that once we (me, Ada and her) got to the Mechanist's Lair she'd turn against me and I'd have to fight her. I was rather disappointed, I suppose, that she didn't come with us, just stayed at Hangman's Alley (where I built her body) and that was it.
She's now on guard duty at Sunshine. It took a bit to get her to leave Hangman's (on pc disable/enable/evp) but once she did the happiness at the settlement started to rise again, lol. I know how they felt. Rudest. Robot. Ever. :)
User avatar
Stefanny Cardona
 
Posts: 3352
Joined: Tue Dec 19, 2006 8:08 pm

Post » Fri Mar 25, 2016 5:38 am

If Jezabel could be a companion, then Ada would be robot Piper, and Jezabel would be robot Cait.

User avatar
le GraiN
 
Posts: 3436
Joined: Thu Mar 22, 2007 6:48 pm

Post » Fri Mar 25, 2016 12:58 pm

Sending her off to live with Strong at Zimonja. They can hangout and talk as much cr*p as they want a mile from anyone ????
User avatar
natalie mccormick
 
Posts: 3415
Joined: Fri Aug 18, 2006 8:36 am


Return to Fallout 4