While Fallout 4 is a great game in certain aspects, it strayed from Fallout 3 and New Vegas by focusing a lot more on crafting, settlement building and radiant quests. As a result, there was a lack of well-written side quests and rich stories to find during exploration. This concerns me because the trend Bethesda is following is making their games more like Minecraft than making a rich RPG with good stories to tell.
What are your thoughts on this trend and how do you think it will affect TESVI?