Now that I have an extensive list of crafting recipes, I do have one huge complaint. It's completely pointless to craft 99% of them. Why would I spend a week crafting a Laser Musket 9-13 damage, over an Armor Piercing Minigun 19-23 damage? They both take the same amount of time, but are at opposite ends of the damage spectrum. It seems the time is calculated based on item rarity, with zero regard for how much damage they do, and that makes no sense. The laser musket should take a day, tops. It's not that good. Why in the world would I waste time and resources on it, otherwise?
There are lots of items like this. Simply put, crafting time should be much more closely correlated to damage, not just item "rarity" - especially now that all I seem to find in the wasteland is junk and crafting recipes. The current system renders all sorts of items completely pointless. There's no longer any such thing as a rare or legendary item. Just what takes longer to craft.