I am having a recurring problem with two bugged Supply Lines.
I removed most of them, but there are two that bugged out and cannot be closed down.
The Provisioner assigned to these routes does not appear, preventing me from removing them from the task and closing the line down
Sadly, I didn't know you had to record their NPC ids before assigning them to work, so I can't use moveto player to bring them out of whatever hole they are trapped in.
Does anyone know of a console command that can remove a designated supply line without needing to interact with the Provisioner assigned to it?