Hi,
I had an idea for a mod, and I wanted to see if it has been done before in any way.
Basically, in a much older game (Dungeons and Dragons) casting a spell can have a material cost - usually something small,
like a little gemstone or some dried bat guano. Stronger spells require more valuable items, and the nature of the item required tends
to fit the spell (for example, an encumberance-reducing spell could require some kind of rare bird feather, an ice damage spell could need
ice wraith teeth, etc.).
I think this kind of thing could be very useful for both adding flavour to Skyrim's miscellaneous objects, and introducing an always-active
gold sink that is actually always in-use for mage characters.
Has anything like this ever been attempted? I've tried to do some searching, but most of what I've found is off-topic.
If not, how hard would this be to implement?