I would like to see the Rust Devils become a faction like the Gunners and Raiders, and I would like to see a Tinker/ teacher Faction for those who like robots, in future DLC, mods or maybe an expansion. Your ideas and suggestions are appreciated.
A Tinker faction with the ability to to start settlements; have people work with bots planting and tending crops, scrapping structures, vehicles, debris and building whatever the workstations allow, so they learn to make and use tools, produce, food scrap and tools to trade beyond the settlement.
I'd like to be able to build, tutor bots that can patiently teach or tutor 24/7, and research bots like Curie to help understand, catalog and restore old world tech and knowledge. I'd like to go out and find caches of blue and white collar tech and medical information for the bots to teach. Bots that tirelessly and patiently teach the 3-Rs for children during the day, and evening and night classes for advlts and apprentices.
Feels more rewarding than simply being sheriff Minute Man (though the option to fight Rust Devils trying to steal your bots and raiders and mutants being themselves should be and option) . But should be quests to find and recruit ghouls with pre-war tech training, as well as ex-Institute and BoS, and Enclave survivors with useable skills
Fallout 4 is a wonderful canvas for a world of adventure, looking for gamers to brainstorm some new colors and textures.