Suggestion summary: "Elder Scrolls 6"

Post » Thu Jun 30, 2016 2:55 am

If there is bullet point style suggestion summary already , please add these to it or simply a link to this thread.


  • Sidequest quality over quantity.

  • Immersive fasttravel (like in Morrowind)

  • Remote Triggered Area Preloading. (like in Metroid Prime) from a distance, you can send your follower/dog to the door to listen for enemies, in the meantime the game loads the area.

  • Wearing rare enchanted items lets you permanently learn its spell/enchantment (like in Final Fantasy tactics advance)

  • Not every plate you knock over has to be saved, it causes save game bloating. Only important quests, player owned areas, unique items, etc have to be saved. The rest can simply be reset to reduce save file size.

  • Make all NPC's killable, its more immersive. When an essential NPC gets killed they are instead "found barely alive, by a concerned wanderer and brought to the temple for healing, and back to health a week later"

  • Bring back levitation/high jumping.

  • More vertical level design, (like Skyrim's Markarth)

  • The attribute raising system wasn't super terrible, as long as you can raise each attribute just as much, so you dont have to "plan" your levels.

  • Option to turn V-sync off, V-sync forced on caused alot of sluggish response in skyrim.

  • Get rid of powers that end up useless near the end of the game (argonian waterbreathing? kinda useless once you get an necklace of waterbreathing)

  • Skyrims Werewolf transformation was cool, including it having penalties. Keep that kinda stuff.

  • Vampires were never really done right, except transforming into a cloud of bats and faster reflexes (slow motion power).

  • Try making the mouse cursor framerate, independant of the graphics framerate, to reduce mouse lag. Not easy to pull off, and does not work with certain controls.

  • Distant terrain can be rendered in lower framerates, because the change only slightly over time.

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teeny
 
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Post » Wed Jun 29, 2016 3:27 pm

http://www.gamesas.com/topic/1603226-official-beyond-skyrim-tes-vi-82/

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Jonathan Braz
 
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