I am making a script for a character who cannot die. While the script works correctly for when attacked by player, I am also patching the loophole where the character could be killed by SetHealth 0 command in the console. It does the death check correctly upon exiting the console and does a Resurrect after which the rest of the script proceeds normally. However, before the resurrection the death animation is played as normal. Is there a way to stop the animation so the character just continues on as normal when the console is exited?