[WIP] Ancient Monastery

Post » Wed Jun 29, 2016 4:01 pm

Here's my work so far : http://i.imgur.com/o1VkJRY.jpg



The plan is either to incorporate this as a monastery for the Morag Tong, or as a hospice overrun by the undead servants of a Sload priest. If the later, I envision a quest given by ashlanders to kill the priest and exorcise the monastery. If the former, it would be a place for one to encounter the mysteries of Mephala, as well as the retired Eno Hlaalu.



The architecture is from Tribunal, and I've never seen anyone use these assets before, so I'm excited to know what the community thinks. Here's your chance to tell me which you want to see. Or another idea, if you have one; could this be a skyport? (I haven't seen any good assets for dirigibles, netchibarges, or gaslights, so I nixed the skyport idea.) Could also be a simple player home... idk yet.

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Taylor Bakos
 
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Post » Thu Jun 30, 2016 1:22 am


I think the sload exorcism quest would probably be the most original, with maybe a lost Tribunal Temple relic being corrupted somewhere inside. I think the quest should come from the Temple rather than the Ashlanders, as Ashlanders are nomadic and really wouldn't have monasteries.

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Jade
 
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Post » Wed Jun 29, 2016 3:13 pm

Where would this monastery be located at?

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Chris Cross Cabaret Man
 
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Post » Wed Jun 29, 2016 10:02 pm

Ashlands 5, 2



I was thinking ashlanders, because their ancestral homes would be the ones desecrated. I can maybe see the Temple taking notice, and flippantly outsourcing the job to a witchhunter. "Muthsera, warnings through the channels -- something the rags call soul merchants." "Find a freelancer, we can't spare a single patrol."



It'd make a pretty badass digs for the Nerevarine, too. Or a necromancer.



http://imgur.com/a/raLVm

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Flash
 
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