LOD Generation Help

Post » Thu Jun 30, 2016 2:03 am

Hi All,



I've been working on a large landmass mod, an island, and have been trying to generate the LOD for inside it. It has been frustratingly difficult, due to making when progress past one bug, and another two cropping in its place.


  • Initially I had an issue where I could only generate purple land, but no water or distant objects would appear.

  • Then I managed to get distant objects to appear, but not the land.

  • Then I managed to generate something like land, something resembling a Jackson Pollock painting, and no objects.

  • Now I've managed to generate purple land, most of the objects, and of those objects half are also purple...

So I've had a lot of problems.



I've been using programs outside of the creation kit such as Oscape, and as I get further away from using the creation kit things seem to be moving in the right direction (if not only increasing in their complexity). So I can only assume that the problem lies therein.



I've come to the point now, where it looks like I need to turn to people smarter than myself to fix it. So the question and the point of this post is. If I where to upload the mod, would someone be able to have a look and see if they fare any better than me?




If you would be so kind I would like to point out that the Mod is only a 3rd complete, and I understand the LOD will need to be generated again at the end. At the moment I would just like to know that the work I have done has not been to waste.



Thanks and please let me know how I can get in touch if you're able to help.

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jessica Villacis
 
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Post » Wed Jun 29, 2016 10:50 pm

http://www.gamesas.com/topic/1542382-lod-generating-in-tamriel-and-custom-world/?p=24467796 explains step by step the way I generate LODs for a custom worldspace.


http://tesalliance.org/forums/index.php?/tutorials/article/157-sky-how-to-generate-level-of-detail-lod-for-a-custom-world-space/ is another method that some have had success with.



But I prefer not to use the CK for LOD generation. I have had much more success using Oscape and TES5LodGen.

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Breanna Van Dijk
 
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Post » Wed Jun 29, 2016 12:41 pm


Thanks for the reply. I've used the first link before with no luck unfortunately.



However the second link is new to me so I gave it a go. Some luck! I've got a mix of some working parts and some purple parts. Definitively an improvement though. I'll put an image below as it going to be easier than explaining.



http://imgur.com/R3MoJVh

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Doniesha World
 
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Post » Wed Jun 29, 2016 3:06 pm

Could be one or both of the following -



1. Your worldspace isn't square - Follow these instructions - https://forums.nexusmods.com/index.php?/topic/984374-lod-generation-problems/#entry27288934


Open the image first. Your overall size should always be a multiple of 32



2. You haven't copied over the land textures from the Source folder into the Data\Textures folder. If using Oscape, the land textures should copy over automatically.

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Isaac Saetern
 
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Post » Thu Jun 30, 2016 3:19 am

Thanks. I've created a new 64x64 region as 32x32 was a little to small. Going to generate the textures using Oscape and see how it fairs.



Thanks again, will post with an update.

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Keeley Stevens
 
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