I rigged a model to the frost giant skeleton and am trying to export it but I am getting this error:
niftools.blender.export:INFO:Exporting [Object "FrostGiant.001"] as NiNode block
niftools.blender.export:INFO:Exporting [Object "FrostGiant.001"]
NifExportError: ERROR%t|Too many vertices. Decimate your mesh and try again.
The strange thing is that I deleted all meshes but the new model which only shows as having 320 vertices. I tried deleting duplicate vertices just in case, but there weren't any. "FrostGiant.001" doesn't even show up in the Outliner window so I don't know why Blender is trying to export it. I gather that it is the issue... I'm not sure what to do; I'm not sure if starting over would help because I would just go through the same steps I always do to rig models.
Any suggestions?
-MD
edit: oh, and I did try unhiding and checking all of the other layers for objects I may have missed... I didn't find any.
edit2: dang... I just noticed the file size is 100MB! Not sure why yet... I can't find anything special in the file.