Node SKSE functions to move the right hand on a weapon?

Post » Sat Aug 06, 2016 5:20 am

Is there anyway to use the Node SKSE functions to move the point that the right hand holds the weapon up about 1 or 2 feet from the hit?


I am trying to make a Half Swording feature but when you change a 1H sword to a battle axe to get the 2h wide spread animations and grip the left hand just moves down and hangs in space below the weapon.

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