Hi guy's,
I am currently working with chunkmerge and i have some issues, i have follow to the letter the chunkmerge tutorial on their wiki and i have working collision on my tower.
The issue is with the havoc material sound when you hit with weapons, my tower have a balcony all around it and only part of the balcony collision sound are working and some part are making no sound when hit with any weapons.
The regular collision for walking on and colliding with work fine only the sound and small particle effect not working on part of model. I went in Nifskope and the collider look the same for all parts. I have check my normal in 3ds max and everything was fine, no inverted normal.
I even did a test with single mesh for collision and same result so i suspect that chunkmerge have scale issue since it like half the model respond to collision sound.
I am also wondering if the CK box collider have option for havoc sound since i would simply superimpose another collider where the mesh is not working?
Would appreciate if someone can point me in the right direction.
Regards Peter