Safe method to delete Dragon Skeletons?

Post » Mon Aug 15, 2016 4:46 am

Safe method to disable/delete Dragon skeletons?


I'm being stalked by dragon skeletons.


I've looked at the dragon skeleton stalking mods on the nexus and users report stability issues with those mods.


I tried using hunterborn on a dragon skeleton but it didn't work.


I am using Ultimate Dragons with DSAMG.


I know dragon bones stalking is an issue and am trying to deal with it without affecting any other mods.


My game is modded and running REALLY WELL, I don't want to do something stupid now that might break something.


Any suggestions are appreciated.


User avatar
Nicole Coucopoulos
 
Posts: 3484
Joined: Fri Feb 23, 2007 4:09 am

Post » Sun Aug 14, 2016 5:48 pm

Have you tried opening console, clicking it and typing "disable"?
User avatar
Carlos Rojas
 
Posts: 3391
Joined: Thu Aug 16, 2007 11:19 am

Post » Mon Aug 15, 2016 12:17 am

What is the difference between disable and mark for delete, and which one would be considered safest?

User avatar
Liv Brown
 
Posts: 3358
Joined: Wed Jan 31, 2007 11:44 pm

Post » Mon Aug 15, 2016 12:48 am



I actually have no idea. I just do as I said when I occasionally come across something I need to get rid of. You may want to research the two functions for that answer.
User avatar
Craig Martin
 
Posts: 3395
Joined: Wed Jun 06, 2007 4:25 pm

Post » Mon Aug 15, 2016 3:03 am

disable does just that its basically invisible but still loads with the cell. MarkForDelete will remove it entirely from your game after the cell unloads. Its a potentially dangerous command if you delete the wrong thing it'll disappear for good



dragon skeleton should look something like ffxxxxxx as its spawned if it doesn't start with ff its probably the wrong object

User avatar
Ladymorphine
 
Posts: 3441
Joined: Wed Nov 08, 2006 2:22 pm

Post » Sun Aug 14, 2016 5:48 pm

Thanks for the clearification!

User avatar
GEo LIme
 
Posts: 3304
Joined: Wed Oct 03, 2007 7:18 pm


Return to V - Skyrim