More complete descriptions may be found on the corresponding Nexus page, such as requirements, compatibility, and issues.
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http://www.nexusmods.com/oblivion/mods/47174
Current version: 1.0
Enter a description for your custom class.
Change log:
- Version 1.0 -- released
http://www.nexusmods.com/oblivion/mods/45892
Current version: 1.1
NPCs do their conversation idles when talking to you, too. They'll do things like eat or read books if that's what they were doing when you started the conversation.
Change log:
- Version 1.0 -- released
- Version 1.1 -- corrected an error where Dark Seducer and Golden Saint guards were not saluting the player properly after "The End of Order"; added sweeping, hoeing, and raking idles -- to enable these idles in-game, use the new .ini file
http://www.nexusmods.com/oblivion/mods/47173
Current version: 1.0
Disposable Fighters Guild, Thieves Guild, and Blades followers for dungeon-delving, Oblivion-gating, et cetera.
Change log:
- Version 1.0 -- released
http://www.nexusmods.com/oblivion/mods/45893
Current version: 1.1
No looting or picking locks in combat, and wake up, kill, or search unconscious essential actors.
Change log:
- Version 1.0 -- released
- Version 1.1 -- improved the script to allow the player to go through load doors that were locked in non-public cells -- they would show no lock in-game yet my script would prevent you from going through them; created a list of items the player is not allowed to take from unconscious essential actors, nor place in their inventories
http://www.nexusmods.com/oblivion/mods/45891
Current version: 1.1
Persuade Martin, Baurus, Jauffre, and Ocato.
Change log:
- Version 1.0 -- released
- Version 1.1 -- redid several lines
http://www.nexusmods.com/oblivion/mods/45909
Restores and polishes Oblivion's cut content.
I would really prefer it if you kept all discussion about this mod in its http://www.gamesas.com/topic/1513836-relz-oblivion-content-restoration-project/. There's also a better description and changelog there.
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This links to the Skyrim version for the moment, hang on.
http://www.nexusmods.com/oblivion/mods/45890
Hopefully one can infer what this does via the title, but there's a thread http://www.gamesas.com/topic/1605868-relz-princeshroobs-main-quest-delayer-oblivion/ for more information; that's also where I'd like discussion of it kept, please.