Can't get "Walk Away" Dialogue to work. Please help

Post » Thu Aug 25, 2016 10:47 am

I have an npc with a ForceGreet package, they approach the player and provoke them. The player has 1 dialogue option here and that's to initiate a brawl. Everything works except I want a brawl to start even if the player backs out of the the dialogue and attempts to walk away.


I keep reading the wiki but I just can't get anything to happen when I exit dialogue. Is this a package problem or have I configured my dialogue incorrectly?



Pics here: http://i.imgbox.com/GFFDzSZ6.jpg, http://i.imgbox.com/IPpLRWVv.jpg, http://i.imgbox.com/9haw3Aqc.jpg.



Could someone please detail exactly how to create "walk away" dialogue. I've tried several permutations of linked topics and nothing works. I also tried having separate branches and that didn't work either.




Follow-up question. Can I make both "dialogues" use the same voice file? The response is going to be identical but the CK wants to use an auto-generated file path for every response.

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Dan Wright
 
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Post » Thu Aug 25, 2016 1:54 am


You can if its http://www.creationkit.com/index.php?title=SharedInfo. If its shared in vanilla you can just use it as-if if its custom dialogue you'll have to make it shared yourself

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SaVino GοΜ
 
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