Lets honest, one of the main selling points used for the remastered version is the introduction of mods on consoles. However, judging from the absence of mods still plaguing the PS4 version of FO4, it doesn't really bode well for us getting them for Skyrim either. Feel free to correct me here, but I'm assuming Skyrim and FO4 use more or less the same engine/architect?
I'm hoping Bethesda have learnt something from the farcical PS3 release, that they will be honest with us this time around and tell us that the PS4 version won't be up to the standard of the Xbox version or will at least be missing one of the major features promised during the hard sell at release.
No drama here, no threats, I'm only interested in buying Skyrim because of the claim that some mods will become available to use. Without those, i suspect many PS4 players would rather wait until mods were implemented. Not saying all the issues lie with Bethesda, but it's their product, they're selling it to us, not Sony. So any issues they are having should be made clear from the outset.