I despise when they fail to put the clues to puzzles in.

Post » Thu Sep 01, 2016 9:11 pm

Specifically, Folgunthur. The images in the hallway do not lend clues to the solution, which I just got ticked off and looked up.


I see no point in having a puzzle which has no clues given and which therefore can only be brute-forced by trying all combinations sequentially.
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Jordyn Youngman
 
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Post » Thu Sep 01, 2016 10:30 pm



What do you mean? If you're talking about the claw puzzle then boy do I have bad news for you...



If you're talking about the animal totems you spin around, there's definitely hints towards it.

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daniel royle
 
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Post » Thu Sep 01, 2016 2:15 pm

If you're referring to the totem puzzle, there is a solution in-game. There are two small rooms, one on each side of the throne; one room has totems you can't move and the other has the totem puzzle. All you have to do is make the moveable totems line up with the immobile versions and pull the chain.

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CHANONE
 
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Post » Fri Sep 02, 2016 1:42 am

There are clues...and they are already so easy that you can't call them puzzles.

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Jennie Skeletons
 
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Post » Thu Sep 01, 2016 5:29 pm

In all fairness though, unless a person looks up Skyrim stuff a lot or actively goes looking for hints/cheats, the chances of finding out that..



Spoiler
the solution to every dragon claw door can be found by inspecting the bottom side of the claw in your inventory

are fairly slim all by itself. Most people wouldn't think to do that without knowing to look there.

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Sabrina Schwarz
 
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Post » Thu Sep 01, 2016 11:48 am



Lol I found that really quickly, and to be honest that's the only clever puzzle in the game. Too bad it was copied so much. Frankly, Skyrim is one of the simplest games I've played, and the only thing I had to google was ingredients, up until I installed a mod with a tome about them.
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Danii Brown
 
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Post » Thu Sep 01, 2016 9:46 pm


Bleak Falls Barrow, one of the first locations you're most likely to visit (whether you're sent by balgruuf or lucan), or atleast find a dragon claw, explains the solution in Arvel's journal.

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Alexx Peace
 
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Post » Thu Sep 01, 2016 9:10 pm



I mean the door with the rotating tracks on it, wolf, raven and dragon. The walls in that room showed no clue.
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Javier Borjas
 
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Post » Thu Sep 01, 2016 11:38 am



Oh good grief. Had no idea the solution was there. Every other puzzle seems to have clues in the area itself.
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Stu Clarke
 
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