Skyrim Remastered VS Skyrim + ENB

Post » Wed Sep 14, 2016 6:20 pm

Whats the difference ? pros and Cons ?

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Marquis T
 
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Post » Wed Sep 14, 2016 8:21 pm

Well ENBs are tweakable to get exactly what you want to see, but can be tricky to get working and if CTDs start happening they can be a devil to sort out.


SSE should.....we are lead to believe.....have a wonderful graphical overhaul that goes a long way toward what a well set up ENB could provide....without all the difficulties and load order issues....


but you can't fiddle with it and if you're not happy with a warmer looking, less gritty, less cold, less wind swept northern feel....well tough.


Although perhaps mods can over ride the SSE climate preset? I'm not sure about that!


Many people will I'm sure settle for the SSE look with its orange fog and dynamic depth of blurry scenes. Those of us on console of course take what we can get with grateful open arms even if the bowl is still half empty!


On PC....well....a properly sorted ENB on high settings is just gorgeous....if you have the patience to tweak it, and it doesn't crash.


That's all I know...from everything I've seen and read, and lots of lovely You Tube examples.....good luck!


Edit...just a point...SSE looks sharper...at first....but if you examine the trailer footage its not having any improvement to resolution...(except for consoles where the native xbox360 output of a poor 720p will be uprated to 1080p for XB1.)


I would seriously wait to see what SSE really delivers, after Oct 28th, before making any fast decisions!
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Alessandra Botham
 
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Post » Wed Sep 14, 2016 7:43 am

Ok but I do not understand, what's the difference? And can we add ENB to remastered too I guess? What I really want for Skyrim is a tessellated snow ground , I am really disappointed its not .

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steve brewin
 
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Post » Wed Sep 14, 2016 10:16 am

Pros:

The remastered would run much better than an ENB and I believe it would solve the shadow issues of Skyrim, which ENBs couldn't actually completely mitigate.

It would also be more stable because it would be 64 bit

If you've played Fallout 4 I guess it would be pretty much like that in terms of performance vs visual flare

Cons:

A lot of mods would just not work including all of the mods that use SKSE


I guess the closest you can get to tessellated snow would be finding some parallax enabled snow textures on Nexus and use an enb (you don't need any visual effects of the enb, just enabling the parallax setting would do)

It's an older tech than tessellation but still pretty good
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Racheal Robertson
 
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Post » Wed Sep 14, 2016 8:57 am

But my mods, that do not use skse will work? but in terms of features added, there will be no difference? I mean the effects etc ... honestly I am really hoping that they add that snow ... And then that they give us new DLCs ... I was rather disapointed when they had to cut working on dlcs because of the Sony problems they had .

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Kill Bill
 
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Post » Wed Sep 14, 2016 5:38 pm

Most prebably yes, the SKSE ones, SkyUi, mods that rely on MCM menus won't work though.

ENBs probably have more features and there are a ton of presets available that use some of those features,, whether the missing features are essential is very subjective.

The special edition will look pretty good though judging by the trailer and FO4..

Given how popular Skyrim is I believe there is a good chance that we'll get a new SKSE, ENB etc

But it'll take time...
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GabiiE Liiziiouz
 
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Post » Wed Sep 14, 2016 3:58 pm

SKSE will need to be rewritten for a 64 bit binary, which nixes most set ups. The upside is no 32 bit .exe memory limitations and no 4GB VRAM cap with Windows 10 handling of DX9. The main reasons I use ENBs are SSAO and fixes to the horrendous vanilla shadows, both of which will be moot (FO4 handles these well enough), I think ENB will be more like a reshade/SweetFX thing, just to change the general look to taste rather than a necessity with fixes and ENBoost memory management.



Seeing as you are here, just saying: No Snow under the Roof is one of few mods I would class as absolutely essential? *fanswoon* ?

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Phoenix Draven
 
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Post » Wed Sep 14, 2016 11:57 am


Thankyou . I really wish they implemented that tessellated snow that all other games have and had even when Skyrim was released, the fact that snow is just flat is disappointing .

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Amanda Leis
 
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Post » Wed Sep 14, 2016 8:59 am

I have tried to run with terrain parallax snow textures, but it's a catch 22, some of them look real good in themselves but they always seem to make texture transitions more jarring, so I just settled for the snow that comes with Noble Skyrim as it blends well enough with other terrain.

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{Richies Mommy}
 
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Post » Wed Sep 14, 2016 2:19 pm

This is what I wanted and that Skyrim Badly needed and needs.




https://www.youtube.com/watch?v=Jw_vomW-sQ4

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OJY
 
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Post » Wed Sep 14, 2016 3:29 pm

Snow will look better in the enhanced edition based on the trailer. I do not know if it will feel like you are walking in snow and leave foot prints and such.

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LijLuva
 
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