Whats the difference ? pros and Cons ?
Whats the difference ? pros and Cons ?
Ok but I do not understand, what's the difference? And can we add ENB to remastered too I guess? What I really want for Skyrim is a tessellated snow ground , I am really disappointed its not .
But my mods, that do not use skse will work? but in terms of features added, there will be no difference? I mean the effects etc ... honestly I am really hoping that they add that snow ... And then that they give us new DLCs ... I was rather disapointed when they had to cut working on dlcs because of the Sony problems they had .
SKSE will need to be rewritten for a 64 bit binary, which nixes most set ups. The upside is no 32 bit .exe memory limitations and no 4GB VRAM cap with Windows 10 handling of DX9. The main reasons I use ENBs are SSAO and fixes to the horrendous vanilla shadows, both of which will be moot (FO4 handles these well enough), I think ENB will be more like a reshade/SweetFX thing, just to change the general look to taste rather than a necessity with fixes and ENBoost memory management.
Seeing as you are here, just saying: No Snow under the Roof is one of few mods I would class as absolutely essential? *fanswoon* ?
Thankyou . I really wish they implemented that tessellated snow that all other games have and had even when Skyrim was released, the fact that snow is just flat is disappointing .
I have tried to run with terrain parallax snow textures, but it's a catch 22, some of them look real good in themselves but they always seem to make texture transitions more jarring, so I just settled for the snow that comes with Noble Skyrim as it blends well enough with other terrain.
This is what I wanted and that Skyrim Badly needed and needs.
https://www.youtube.com/watch?v=Jw_vomW-sQ4
Snow will look better in the enhanced edition based on the trailer. I do not know if it will feel like you are walking in snow and leave foot prints and such.