Anyone know how to put the player into shackles like when you rescue that guy from the thalmor embassy?
The furniture object is ShackleWallMarker and normally you can just call PlayerRef.MoveTo(ShackleRef) to put an actor/the player into furniture.
I am also using a SitTarget package after I call SetPlayerAIDriven() (cell is navmeshed for this). I thought this would take me 5 minutes to get going but its been hours now D:
Please help me! <3
When I make a test npc & package everything works as intended....Why isn't the player cooperating?
Edit: Solved by correcting the Anim Event for IdleShackleWall to use IdleShackleWallEnterInstant.