Move object's axis cross

Post » Wed Sep 28, 2016 3:34 pm

Hi,

Is there any way to move the central cross around which each object can be rotated?


I'm not sure I have expressed myself precisely, so ask, if not.


Thank you for any ideas.
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Dominic Vaughan
 
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Post » Wed Sep 28, 2016 10:31 pm

Yes, that point is also known as the pivot-point or origin.



You can move this point around using nifskope by right-clicking the mesh > Transform > Edit. This will bring up a window where you can input X, Y, Z coordinates.

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naomi
 
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Post » Wed Sep 28, 2016 12:23 pm

Yes, thats exactly what I meant



But, now it says Marker_error:0 and texture isn't working

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Marguerite Dabrin
 
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Post » Wed Sep 28, 2016 3:56 pm

Hmm not sure. How did you save the work? If you press File there is a box marked Auto Sanitize before Save. After that you simply press "Save As" and save your file.


Using the latest version of nifskope?

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Red Sauce
 
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