Hi all,
So, I'm trying to create a fully immersive npc farmhouse that doesn't "feel" like a mod - meaning, no unique resources, default music, standard clutter, a few cobwebs and hay scatter. I've added a dragon perch, and the part I'm having trouble with - I would like to add it to the list of random thieves guild job locations. I've added 3 TGRItemMarkers and set the location reference type to "TGRWealthMarker" 1, 2, and 3 respectively. I set a chest with the location reference type "TGRWealthyHomeChest." (yup, my poor NPC is gonna get picked on). But I have the feeling I'm missing a step; do I need to edit the script attached to the quest (TGRHC is the quest ID); if so, what do I need to do, exacly, to add my character to the target jobs? Thanks for any insight!