I must say, I'm playing it on pc and the visuals are really quite better! Rick shouldn't worry about the "orangey environment illumination", it doesn't take away anything from the atmosphere of Skyrim. Unfortunately the enhancements stop right there. And it really falls short if we look at it from every other point of view:
- old clunky animations
- 5 voice actors for all the games npcs
- lack of variety in spells and caster equipment in general
- skill tree dullness
- no physics based rendering
- same LOD
- wet/burn/freeze effects partially or totally missing
- no holstered dual wielding weapons visibility
- no howling
- followers still follow you by foot
- no improved AI
- no fixed bugs
- whatever else that doesn't come to my mind right now
I've seen the ps4 version running on a friend's system, the graphic compartment is still watered down if compared to pc, god rays are barely visible, the overall impression is a big letdown, even considering that xbox360 and ps3 versions were far worse.
MrMattyplays' review is really honest and sincere about this release: https://www.youtube.com/watch?v=Si7xEs4t9aA
I've personally come to a conclusion: starting from Fallout 4 letdown (I'm one of the few people really disappointed by the game), going on to this... remaster, I've realized that even if Bethesda is able to do great games thanks to such visionary as Todd Howard, they are still a full profit-oriented software industry, whose interest lays only in cash, so no surprise if they charge their games at full price even if they are 5 years old.
Certainly mods will solve most of the game's problems, but it's time for me and those people in search of new adventures and emotions to move to newer games, even if it's hard to find a really interesting and interactive rpg.