Some of you may know that I made http://www.sabregirl.com/mods/ and pharlans are my favorite race. Pharlans are my creation, originally invented nearly twenty years ago. They feature in my many short stories and two novels. Enough modding groundwork has been done by others that I believe the time has come to make a version of them for Skyrim. This is a work in progress race mod for Skyrim though it is fairly close to a potential release, it needs a bit more polishing. I'll likely wait until after the remaster is released before I release this.
http://www.sabregirl.com/mods/skph_dualcast.png
Screenshots can be seen here: http://www.sabregirl.com/pharlan/skph.html Textures are mostly complete aside from the feet and possibly the male wings.
I am posting this partly as a request for help. Though the mod is already looking good it could use a few more things to be closer to my vision for pharlans. Even without these it looks good and is still fun to play.
1. I still need a way to add the correct wings potion (male wings and female wings) to the PC’s inventory on creating a pharlan PC. Skyrim scripting is quite new to me so advice on this front is welcome. Currently I just have them placed in a chest in Whiterun.
2. Tweak the textures a bit more – especially on the feet. The models aren’t really ideal for my purposes but they’re far better than standard feet.
3. Possibly change the male wing textures – though the almost all black is kind of nice.
4. Balance the abilities – there are a lot fewer basic magic effects in Skyrim vs. Morrowind. Pharlans were balanced in morrowind by stunted magicka and weakness to normal weapons. While the former exists, I’m not sure how to replicate the latter. Ideally pharlans should regenerate some magicka in sunlight but none in the dark.
5. Pharlans should be immune to and even healed (and magicka restored) by electricity. The immunity seems to work but magicka is still drained by electricity. Perhaps there’s a way to script around that, perhaps not. I’ve no idea.
-A wishlist -
1. More accurate tails. I’m using reskinned Khajiit tails which are sort of close but are missing the small wings and “tail head”.
2. It would be nice to have more accurate feet. It would be fine if they were wearable boots.
Here is an image of Gadan pharlans from morrowind showing more correct feet and tail.
http://www.sabregirl.com/pharlan/gadpharlfrontback.png
3. More accurate heads – the ears should really be longer and on the top of the head. But they’re not too bad as is.
4. Figuring out how to implement the "real flying" mod for pharlans. I've been using the regular flying mod which works fine - I intend to keep flight mods separate from the race since actual flight is a bit buggy.
This mod currently uses the following resources:
It utilizes Anton’s Animated dragon wings, retextured to feathered wings and then modified by me.
The body and face textures are based on Storm Falcon’s Gadan Pharlan textures.
I am debating which foot models to use and thus haven't textured them properly yet. I haven't been able to contact one of the model makers to ask permission either.
-S