[SSE] Meshes still have incorrect shader flags set.

Post » Sat Oct 29, 2016 11:46 pm

There should be *many* of these broken objects, clearly visible now that Skyrim has 'ENB'-ish shaders functionality.



https://i.imgur.com/kcU5yR0.jpg



https://i.imgur.com/bwKPIdO.jpg

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jasminĪµ
 
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Post » Sat Oct 29, 2016 4:17 pm

*bump*

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Jessica Stokes
 
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